mirror of
https://github.com/PaperMC/Paper.git
synced 2025-08-10 09:02:09 -07:00
@@ -17,7 +17,7 @@
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public EntityFireball(World world) {
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super(world);
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@@ -36,10 +40,17 @@
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@@ -36,12 +40,19 @@
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public EntityFireball(World world, EntityLiving entityliving, double d0, double d1, double d2) {
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super(world);
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this.shooter = entityliving;
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@@ -25,7 +25,9 @@
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this.setSize(1.0F, 1.0F);
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this.setPositionRotation(entityliving.locX, entityliving.locY, entityliving.locZ, entityliving.yaw, entityliving.pitch);
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this.setPosition(this.locX, this.locY, this.locZ);
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this.motX = this.motY = this.motZ = 0.0D;
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this.motX = 0.0D;
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this.motY = 0.0D;
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this.motZ = 0.0D;
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+ // CraftBukkit start - Added setDirection method
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+ this.setDirection(d0, d1, d2);
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+ }
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@@ -35,7 +37,7 @@
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d0 += this.random.nextGaussian() * 0.4D;
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d1 += this.random.nextGaussian() * 0.4D;
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d2 += this.random.nextGaussian() * 0.4D;
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@@ -83,6 +94,12 @@
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@@ -85,6 +96,12 @@
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if (movingobjectposition != null) {
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this.a(movingobjectposition);
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@@ -48,9 +50,9 @@
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}
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this.locX += this.motX;
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@@ -187,6 +204,11 @@
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@@ -191,6 +208,11 @@
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} else {
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this.ao();
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this.ap();
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if (damagesource.getEntity() != null) {
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+ // CraftBukkit start
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+ if (CraftEventFactory.handleNonLivingEntityDamageEvent(this, damagesource, f)) {
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@@ -60,7 +62,7 @@
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Vec3D vec3d = damagesource.getEntity().aB();
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if (vec3d != null) {
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@@ -200,6 +222,7 @@
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@@ -204,6 +226,7 @@
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if (damagesource.getEntity() instanceof EntityLiving) {
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this.shooter = (EntityLiving) damagesource.getEntity();
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