mirror of
https://github.com/PaperMC/Paper.git
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Update CraftBukkit to Minecraft 1.3.1
This commit is contained in:
committed by
Travis Watkins
parent
08e2923bd4
commit
a43d621c01
@@ -1,5 +1,6 @@
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package net.minecraft.server;
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import java.util.Iterator;
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import java.util.List;
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// CraftBukkit start
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@@ -16,24 +17,23 @@ public class EntityFireball extends Entity {
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private boolean i = false;
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public EntityLiving shooter;
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private int j;
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private int k = 0;
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private int an = 0;
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public double dirX;
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public double dirY;
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public double dirZ;
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public float yield = 1; // CraftBukkit
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public boolean isIncendiary = true; // CraftBukkit
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public EntityFireball(World world) {
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super(world);
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this.b(1.0F, 1.0F);
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this.a(1.0F, 1.0F);
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}
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protected void b() {}
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protected void a() {}
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public EntityFireball(World world, double d0, double d1, double d2, double d3, double d4, double d5) {
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super(world);
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this.b(1.0F, 1.0F);
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this.a(1.0F, 1.0F);
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this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch);
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this.setPosition(d0, d1, d2);
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double d6 = (double) MathHelper.sqrt(d3 * d3 + d4 * d4 + d5 * d5);
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@@ -46,7 +46,7 @@ public class EntityFireball extends Entity {
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public EntityFireball(World world, EntityLiving entityliving, double d0, double d1, double d2) {
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super(world);
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this.shooter = entityliving;
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this.b(1.0F, 1.0F);
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this.a(1.0F, 1.0F);
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this.setPositionRotation(entityliving.locX, entityliving.locY, entityliving.locZ, entityliving.yaw, entityliving.pitch);
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this.setPosition(this.locX, this.locY, this.locZ);
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this.height = 0.0F;
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@@ -67,11 +67,11 @@ public class EntityFireball extends Entity {
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this.dirZ = d2 / d3 * 0.1D;
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}
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public void F_() {
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public void h_() {
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if (!this.world.isStatic && (this.shooter != null && this.shooter.dead || !this.world.isLoaded((int) this.locX, (int) this.locY, (int) this.locZ))) {
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this.die();
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} else {
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super.F_();
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super.h_();
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this.setOnFire(1);
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if (this.i) {
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int i = this.world.getTypeId(this.e, this.f, this.g);
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@@ -90,29 +90,30 @@ public class EntityFireball extends Entity {
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this.motY *= (double) (this.random.nextFloat() * 0.2F);
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this.motZ *= (double) (this.random.nextFloat() * 0.2F);
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this.j = 0;
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this.k = 0;
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this.an = 0;
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} else {
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++this.k;
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++this.an;
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}
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Vec3D vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
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Vec3D vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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Vec3D vec3d = Vec3D.a().create(this.locX, this.locY, this.locZ);
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Vec3D vec3d1 = Vec3D.a().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1);
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vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
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vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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vec3d = Vec3D.a().create(this.locX, this.locY, this.locZ);
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vec3d1 = Vec3D.a().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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if (movingobjectposition != null) {
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vec3d1 = Vec3D.create(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c);
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vec3d1 = Vec3D.a().create(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c);
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}
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Entity entity = null;
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List list = this.world.getEntities(this, this.boundingBox.a(this.motX, this.motY, this.motZ).grow(1.0D, 1.0D, 1.0D));
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double d0 = 0.0D;
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Iterator iterator = list.iterator();
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for (int j = 0; j < list.size(); ++j) {
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Entity entity1 = (Entity) list.get(j);
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while (iterator.hasNext()) {
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Entity entity1 = (Entity) iterator.next();
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if (entity1.o_() && (!entity1.a_((Entity) this.shooter) || this.k >= 25)) {
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if (entity1.L() && (!entity1.i(this.shooter) || this.an >= 25)) {
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float f = 0.3F;
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AxisAlignedBB axisalignedbb = entity1.boundingBox.grow((double) f, (double) f, (double) f);
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MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
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@@ -134,6 +135,7 @@ public class EntityFireball extends Entity {
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if (movingobjectposition != null) {
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this.a(movingobjectposition);
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// CraftBukkit start
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if (this.dead) {
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ProjectileHitEvent phe = new ProjectileHitEvent((org.bukkit.entity.Projectile) this.getBukkitEntity());
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@@ -169,8 +171,8 @@ public class EntityFireball extends Entity {
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this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
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float f2 = 0.95F;
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if (this.aU()) {
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for (int k = 0; k < 4; ++k) {
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if (this.H()) {
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for (int j = 0; j < 4; ++j) {
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float f3 = 0.25F;
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this.world.a("bubble", this.locX - this.motX * (double) f3, this.locY - this.motY * (double) f3, this.locZ - this.motZ * (double) f3, this.motX, this.motY, this.motZ);
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@@ -192,9 +194,10 @@ public class EntityFireball extends Entity {
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protected void a(MovingObjectPosition movingobjectposition) {
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if (!this.world.isStatic) {
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if (movingobjectposition.entity != null && movingobjectposition.entity.damageEntity(DamageSource.fireball(this, this.shooter), 4)) {
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;
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if (movingobjectposition.entity != null) {
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movingobjectposition.entity.damageEntity(DamageSource.fireball(this, this.shooter), 6);
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}
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// CraftBukkit start
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ExplosionPrimeEvent event = new ExplosionPrimeEvent((org.bukkit.entity.Explosive) org.bukkit.craftbukkit.entity.CraftEntity.getEntity(this.world.getServer(), this));
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this.world.getServer().getPluginManager().callEvent(event);
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@@ -214,8 +217,7 @@ public class EntityFireball extends Entity {
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nbttagcompound.setShort("zTile", (short) this.g);
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nbttagcompound.setByte("inTile", (byte) this.h);
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nbttagcompound.setByte("inGround", (byte) (this.i ? 1 : 0));
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// CraftBukkit
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nbttagcompound.set("Direction", this.a(new double[] { this.dirX, this.dirY, this.dirZ}));
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nbttagcompound.set("direction", this.a(new double[] { this.motX, this.motY, this.motZ}));
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}
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public void a(NBTTagCompound nbttagcompound) {
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@@ -224,30 +226,29 @@ public class EntityFireball extends Entity {
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this.g = nbttagcompound.getShort("zTile");
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this.h = nbttagcompound.getByte("inTile") & 255;
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this.i = nbttagcompound.getByte("inGround") == 1;
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// CraftBukkit start
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if (nbttagcompound.hasKey("Direction")) {
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NBTTagList nbttaglist1 = nbttagcompound.getList("Direction");
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this.dirX = ((NBTTagDouble) nbttaglist1.get(0)).data;
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this.dirY = ((NBTTagDouble) nbttaglist1.get(1)).data;
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this.dirZ = ((NBTTagDouble) nbttaglist1.get(2)).data;
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if (nbttagcompound.hasKey("direction")) {
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NBTTagList nbttaglist = nbttagcompound.getList("direction");
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this.motX = ((NBTTagDouble) nbttaglist.get(0)).data;
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this.motY = ((NBTTagDouble) nbttaglist.get(1)).data;
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this.motZ = ((NBTTagDouble) nbttaglist.get(2)).data;
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} else {
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this.die();
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}
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// CraftBukkit end
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}
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public boolean o_() {
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public boolean L() {
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return true;
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}
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public float j_() {
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public float Y() {
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return 1.0F;
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}
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public boolean damageEntity(DamageSource damagesource, int i) {
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this.aW();
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this.K();
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if (damagesource.getEntity() != null) {
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Vec3D vec3d = damagesource.getEntity().aJ();
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Vec3D vec3d = damagesource.getEntity().Z();
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if (vec3d != null) {
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this.motX = vec3d.a;
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@@ -268,7 +269,7 @@ public class EntityFireball extends Entity {
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}
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}
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public float b(float f) {
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public float c(float f) {
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return 1.0F;
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}
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}
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