Update CraftBukkit to Minecraft 1.3.1

This commit is contained in:
feildmaster
2012-07-29 02:33:13 -05:00
committed by Travis Watkins
parent 08e2923bd4
commit a43d621c01
240 changed files with 10763 additions and 9150 deletions

View File

@@ -1,5 +1,6 @@
package net.minecraft.server;
import java.util.Iterator;
import java.util.List;
// CraftBukkit start
@@ -16,24 +17,23 @@ public class EntityFireball extends Entity {
private boolean i = false;
public EntityLiving shooter;
private int j;
private int k = 0;
private int an = 0;
public double dirX;
public double dirY;
public double dirZ;
public float yield = 1; // CraftBukkit
public boolean isIncendiary = true; // CraftBukkit
public EntityFireball(World world) {
super(world);
this.b(1.0F, 1.0F);
this.a(1.0F, 1.0F);
}
protected void b() {}
protected void a() {}
public EntityFireball(World world, double d0, double d1, double d2, double d3, double d4, double d5) {
super(world);
this.b(1.0F, 1.0F);
this.a(1.0F, 1.0F);
this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch);
this.setPosition(d0, d1, d2);
double d6 = (double) MathHelper.sqrt(d3 * d3 + d4 * d4 + d5 * d5);
@@ -46,7 +46,7 @@ public class EntityFireball extends Entity {
public EntityFireball(World world, EntityLiving entityliving, double d0, double d1, double d2) {
super(world);
this.shooter = entityliving;
this.b(1.0F, 1.0F);
this.a(1.0F, 1.0F);
this.setPositionRotation(entityliving.locX, entityliving.locY, entityliving.locZ, entityliving.yaw, entityliving.pitch);
this.setPosition(this.locX, this.locY, this.locZ);
this.height = 0.0F;
@@ -67,11 +67,11 @@ public class EntityFireball extends Entity {
this.dirZ = d2 / d3 * 0.1D;
}
public void F_() {
public void h_() {
if (!this.world.isStatic && (this.shooter != null && this.shooter.dead || !this.world.isLoaded((int) this.locX, (int) this.locY, (int) this.locZ))) {
this.die();
} else {
super.F_();
super.h_();
this.setOnFire(1);
if (this.i) {
int i = this.world.getTypeId(this.e, this.f, this.g);
@@ -90,29 +90,30 @@ public class EntityFireball extends Entity {
this.motY *= (double) (this.random.nextFloat() * 0.2F);
this.motZ *= (double) (this.random.nextFloat() * 0.2F);
this.j = 0;
this.k = 0;
this.an = 0;
} else {
++this.k;
++this.an;
}
Vec3D vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
Vec3D vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
Vec3D vec3d = Vec3D.a().create(this.locX, this.locY, this.locZ);
Vec3D vec3d1 = Vec3D.a().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1);
vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
vec3d = Vec3D.a().create(this.locX, this.locY, this.locZ);
vec3d1 = Vec3D.a().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
if (movingobjectposition != null) {
vec3d1 = Vec3D.create(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c);
vec3d1 = Vec3D.a().create(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c);
}
Entity entity = null;
List list = this.world.getEntities(this, this.boundingBox.a(this.motX, this.motY, this.motZ).grow(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
Iterator iterator = list.iterator();
for (int j = 0; j < list.size(); ++j) {
Entity entity1 = (Entity) list.get(j);
while (iterator.hasNext()) {
Entity entity1 = (Entity) iterator.next();
if (entity1.o_() && (!entity1.a_((Entity) this.shooter) || this.k >= 25)) {
if (entity1.L() && (!entity1.i(this.shooter) || this.an >= 25)) {
float f = 0.3F;
AxisAlignedBB axisalignedbb = entity1.boundingBox.grow((double) f, (double) f, (double) f);
MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
@@ -134,6 +135,7 @@ public class EntityFireball extends Entity {
if (movingobjectposition != null) {
this.a(movingobjectposition);
// CraftBukkit start
if (this.dead) {
ProjectileHitEvent phe = new ProjectileHitEvent((org.bukkit.entity.Projectile) this.getBukkitEntity());
@@ -169,8 +171,8 @@ public class EntityFireball extends Entity {
this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
float f2 = 0.95F;
if (this.aU()) {
for (int k = 0; k < 4; ++k) {
if (this.H()) {
for (int j = 0; j < 4; ++j) {
float f3 = 0.25F;
this.world.a("bubble", this.locX - this.motX * (double) f3, this.locY - this.motY * (double) f3, this.locZ - this.motZ * (double) f3, this.motX, this.motY, this.motZ);
@@ -192,9 +194,10 @@ public class EntityFireball extends Entity {
protected void a(MovingObjectPosition movingobjectposition) {
if (!this.world.isStatic) {
if (movingobjectposition.entity != null && movingobjectposition.entity.damageEntity(DamageSource.fireball(this, this.shooter), 4)) {
;
if (movingobjectposition.entity != null) {
movingobjectposition.entity.damageEntity(DamageSource.fireball(this, this.shooter), 6);
}
// CraftBukkit start
ExplosionPrimeEvent event = new ExplosionPrimeEvent((org.bukkit.entity.Explosive) org.bukkit.craftbukkit.entity.CraftEntity.getEntity(this.world.getServer(), this));
this.world.getServer().getPluginManager().callEvent(event);
@@ -214,8 +217,7 @@ public class EntityFireball extends Entity {
nbttagcompound.setShort("zTile", (short) this.g);
nbttagcompound.setByte("inTile", (byte) this.h);
nbttagcompound.setByte("inGround", (byte) (this.i ? 1 : 0));
// CraftBukkit
nbttagcompound.set("Direction", this.a(new double[] { this.dirX, this.dirY, this.dirZ}));
nbttagcompound.set("direction", this.a(new double[] { this.motX, this.motY, this.motZ}));
}
public void a(NBTTagCompound nbttagcompound) {
@@ -224,30 +226,29 @@ public class EntityFireball extends Entity {
this.g = nbttagcompound.getShort("zTile");
this.h = nbttagcompound.getByte("inTile") & 255;
this.i = nbttagcompound.getByte("inGround") == 1;
// CraftBukkit start
if (nbttagcompound.hasKey("Direction")) {
NBTTagList nbttaglist1 = nbttagcompound.getList("Direction");
this.dirX = ((NBTTagDouble) nbttaglist1.get(0)).data;
this.dirY = ((NBTTagDouble) nbttaglist1.get(1)).data;
this.dirZ = ((NBTTagDouble) nbttaglist1.get(2)).data;
if (nbttagcompound.hasKey("direction")) {
NBTTagList nbttaglist = nbttagcompound.getList("direction");
this.motX = ((NBTTagDouble) nbttaglist.get(0)).data;
this.motY = ((NBTTagDouble) nbttaglist.get(1)).data;
this.motZ = ((NBTTagDouble) nbttaglist.get(2)).data;
} else {
this.die();
}
// CraftBukkit end
}
public boolean o_() {
public boolean L() {
return true;
}
public float j_() {
public float Y() {
return 1.0F;
}
public boolean damageEntity(DamageSource damagesource, int i) {
this.aW();
this.K();
if (damagesource.getEntity() != null) {
Vec3D vec3d = damagesource.getEntity().aJ();
Vec3D vec3d = damagesource.getEntity().Z();
if (vec3d != null) {
this.motX = vec3d.a;
@@ -268,7 +269,7 @@ public class EntityFireball extends Entity {
}
}
public float b(float f) {
public float c(float f) {
return 1.0F;
}
}