Update CraftBukkit to Minecraft 1.3.1

This commit is contained in:
feildmaster
2012-07-29 02:33:13 -05:00
committed by Travis Watkins
parent 08e2923bd4
commit a43d621c01
240 changed files with 10763 additions and 9150 deletions

View File

@@ -9,7 +9,8 @@ public class ItemWorldMap extends ItemWorldMapBase {
protected ItemWorldMap(int i) {
super(i);
this.e(1);
this.d(1);
this.a(CreativeModeTab.f);
}
public WorldMap getSavedMap(ItemStack itemstack, World world) {
@@ -52,10 +53,10 @@ public class ItemWorldMap extends ItemWorldMapBase {
j1 /= 2;
}
++worldmap.g;
++worldmap.f;
for (int k1 = l - j1 + 1; k1 < l + j1; ++k1) {
if ((k1 & 15) == (worldmap.g & 15)) {
if ((k1 & 15) == (worldmap.f & 15)) {
int l1 = 255;
int i2 = 0;
double d0 = 0.0D;
@@ -72,130 +73,135 @@ public class ItemWorldMap extends ItemWorldMapBase {
byte b2 = 0;
int[] aint = new int[256];
Chunk chunk = world.getChunkAtWorldCoords(i3, j3);
if (chunk.isEmpty()) continue; // CraftBukkit - fixes maps erasing themselves on low chunk visibility.
int k3 = i3 & 15;
int l3 = j3 & 15;
int i4 = 0;
double d1 = 0.0D;
int j4;
int k4;
int l4;
int i5;
if (world.worldProvider.e) {
l4 = i3 + j3 * 231871;
l4 = l4 * l4 * 31287121 + l4 * 11;
if ((l4 >> 20 & 1) == 0) {
aint[Block.DIRT.id] += 10;
if (!chunk.isEmpty()) {
int k3 = i3 & 15;
int l3 = j3 & 15;
int i4 = 0;
double d1 = 0.0D;
int j4;
int k4;
int l4;
int i5;
if (world.worldProvider.e) {
l4 = i3 + j3 * 231871;
l4 = l4 * l4 * 31287121 + l4 * 11;
if ((l4 >> 20 & 1) == 0) {
aint[Block.DIRT.id] += 10;
} else {
aint[Block.STONE.id] += 10;
}
d1 = 100.0D;
} else {
aint[Block.STONE.id] += 10;
}
for (l4 = 0; l4 < i; ++l4) {
for (j4 = 0; j4 < i; ++j4) {
k4 = chunk.b(l4 + k3, j4 + l3) + 1;
int j5 = 0;
d1 = 100.0D;
} else {
for (l4 = 0; l4 < i; ++l4) {
for (j4 = 0; j4 < i; ++j4) {
k4 = chunk.b(l4 + k3, j4 + l3) + 1;
int j5 = 0;
if (k4 > 1) {
boolean flag1 = false;
do {
flag1 = true;
j5 = chunk.getTypeId(l4 + k3, k4 - 1, j4 + l3);
if (j5 == 0) {
flag1 = false;
} else if (k4 > 0 && j5 > 0 && Block.byId[j5].material.F == MaterialMapColor.b) {
flag1 = false;
}
if (!flag1) {
--k4;
if (k4 <= 0) break; // CraftBukkit
j5 = chunk.getTypeId(l4 + k3, k4 - 1, j4 + l3);
}
} while (k4 > 0 && !flag1);
if (k4 > 0 && j5 != 0 && Block.byId[j5].material.isLiquid()) {
i5 = k4 - 1;
boolean flag2 = false;
int k5;
if (k4 > 1) {
boolean flag1 = false;
do {
k5 = chunk.getTypeId(l4 + k3, i5--, j4 + l3);
++i4;
} while (i5 > 0 && k5 != 0 && Block.byId[k5].material.isLiquid());
flag1 = true;
j5 = chunk.getTypeId(l4 + k3, k4 - 1, j4 + l3);
if (j5 == 0) {
flag1 = false;
} else if (k4 > 0 && j5 > 0 && Block.byId[j5].material.F == MaterialMapColor.b) {
flag1 = false;
}
if (!flag1) {
--k4;
if (k4 <= 0) {
break;
}
j5 = chunk.getTypeId(l4 + k3, k4 - 1, j4 + l3);
}
} while (k4 > 0 && !flag1);
if (k4 > 0 && j5 != 0 && Block.byId[j5].material.isLiquid()) {
i5 = k4 - 1;
boolean flag2 = false;
int k5;
do {
k5 = chunk.getTypeId(l4 + k3, i5--, j4 + l3);
++i4;
} while (i5 > 0 && k5 != 0 && Block.byId[k5].material.isLiquid());
}
}
d1 += (double) k4 / (double) (i * i);
++aint[j5];
}
}
}
i4 /= i * i;
int l5 = b0 / (i * i);
l5 = b1 / (i * i);
l5 = b2 / (i * i);
l4 = 0;
j4 = 0;
for (k4 = 0; k4 < 256; ++k4) {
if (aint[k4] > l4) {
j4 = k4;
l4 = aint[k4];
}
}
double d2 = (d1 - d0) * 4.0D / (double) (i + 4) + ((double) (k1 + j2 & 1) - 0.5D) * 0.4D;
byte b3 = 1;
if (d2 > 0.6D) {
b3 = 2;
}
if (d2 < -0.6D) {
b3 = 0;
}
i5 = 0;
if (j4 > 0) {
MaterialMapColor materialmapcolor = Block.byId[j4].material.F;
if (materialmapcolor == MaterialMapColor.n) {
d2 = (double) i4 * 0.1D + (double) (k1 + j2 & 1) * 0.2D;
b3 = 1;
if (d2 < 0.5D) {
b3 = 2;
}
d1 += (double) k4 / (double) (i * i);
++aint[j5];
}
}
}
i4 /= i * i;
int l5 = b0 / (i * i);
l5 = b1 / (i * i);
l5 = b2 / (i * i);
l4 = 0;
j4 = 0;
for (k4 = 0; k4 < 256; ++k4) {
if (aint[k4] > l4) {
j4 = k4;
l4 = aint[k4];
}
}
double d2 = (d1 - d0) * 4.0D / (double) (i + 4) + ((double) (k1 + j2 & 1) - 0.5D) * 0.4D;
byte b3 = 1;
if (d2 > 0.6D) {
b3 = 2;
}
if (d2 < -0.6D) {
b3 = 0;
}
i5 = 0;
if (j4 > 0) {
MaterialMapColor materialmapcolor = Block.byId[j4].material.F;
if (materialmapcolor == MaterialMapColor.n) {
d2 = (double) i4 * 0.1D + (double) (k1 + j2 & 1) * 0.2D;
b3 = 1;
if (d2 < 0.5D) {
b3 = 2;
if (d2 > 0.9D) {
b3 = 0;
}
}
if (d2 > 0.9D) {
b3 = 0;
}
i5 = materialmapcolor.q;
}
i5 = materialmapcolor.q;
}
d0 = d1;
if (j2 >= 0 && k2 * k2 + l2 * l2 < j1 * j1 && (!flag || (k1 + j2 & 1) != 0)) {
byte b4 = worldmap.colors[k1 + j2 * short1];
byte b5 = (byte) (i5 * 4 + b3);
d0 = d1;
if (j2 >= 0 && k2 * k2 + l2 * l2 < j1 * j1 && (!flag || (k1 + j2 & 1) != 0)) {
byte b4 = worldmap.colors[k1 + j2 * short1];
byte b5 = (byte) (i5 * 4 + b3);
if (b4 != b5) {
if (l1 > j2) {
l1 = j2;
}
if (b4 != b5) {
if (l1 > j2) {
l1 = j2;
if (i2 < j2) {
i2 = j2;
}
worldmap.colors[k1 + j2 * short1] = b5;
}
if (i2 < j2) {
i2 = j2;
}
worldmap.colors[k1 + j2 * short1] = b5;
}
}
}