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Refactor get/setChestPlate to Chestplate. Addresses BUKKIT-3189
This method was inconsistent with previous methods. By: feildmaster <admin@feildmaster.com>
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@@ -145,7 +145,7 @@ public interface EntityEquipment {
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*
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*
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* @return the chance of the chest plate being dropped (1 for players)
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* @return the chance of the chest plate being dropped (1 for players)
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*/
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*/
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float getChestPlateDropChance();
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float getChestplateDropChance();
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/**
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/**
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* Sets the chance of the chest plate being dropped upon this creature's death
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* Sets the chance of the chest plate being dropped upon this creature's death
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@@ -156,7 +156,7 @@ public interface EntityEquipment {
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* @param chance of the chest plate being dropped
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* @param chance of the chest plate being dropped
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* @throws UnsupportedOperationException when called on players
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* @throws UnsupportedOperationException when called on players
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*/
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*/
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void setChestPlateDropChance(float chance);
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void setChestplateDropChance(float chance);
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/**
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/**
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* Gets the chance of the leggings being dropped upon this creature's death
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* Gets the chance of the leggings being dropped upon this creature's death
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