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Update to Minecraft 1.7
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@@ -2,6 +2,7 @@ package net.minecraft.server;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Random;
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@@ -261,7 +262,7 @@ public class Chunk {
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this.c(i, k);
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this.e.a(i, j, k, i1);
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if (l != 0) {
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Block.byId[l].e(this.world, l1, j, i2);
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Block.byId[l].c(this.world, l1, j, i2);
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}
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this.o = true;
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@@ -298,7 +299,7 @@ public class Chunk {
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this.world.a(EnumSkyBlock.BLOCK, k1, j, l1, k1, j, l1);
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this.c(i, k);
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if (l != 0 && !this.world.isStatic) {
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Block.byId[l].e(this.world, k1, j, l1);
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Block.byId[l].c(this.world, k1, j, l1);
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}
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this.o = true;
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@@ -371,15 +372,15 @@ public class Chunk {
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k = this.entitySlices.length - 1;
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}
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entity.bF = true;
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entity.bG = this.x;
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entity.bH = k;
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entity.bI = this.z;
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entity.bG = true;
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entity.bH = this.x;
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entity.bI = k;
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entity.bJ = this.z;
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this.entitySlices[k].add(entity);
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}
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public void b(Entity entity) {
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this.a(entity, entity.bH);
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this.a(entity, entity.bI);
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}
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public void a(Entity entity, int i) {
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@@ -411,11 +412,16 @@ public class Chunk {
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BlockContainer blockcontainer = (BlockContainer) Block.byId[l];
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blockcontainer.e(this.world, this.x * 16 + i, j, this.z * 16 + k);
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blockcontainer.c(this.world, this.x * 16 + i, j, this.z * 16 + k);
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tileentity = (TileEntity) this.tileEntities.get(chunkposition);
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}
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return tileentity;
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if (tileentity != null && tileentity.g()) {
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this.tileEntities.remove(chunkposition);
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return null;
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} else {
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return tileentity;
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}
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}
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public void a(TileEntity tileentity) {
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@@ -424,6 +430,9 @@ public class Chunk {
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int k = tileentity.z - this.z * 16;
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this.a(i, j, k, tileentity);
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if (this.c) {
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this.world.c.add(tileentity);
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}
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}
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public void a(int i, int j, int k, TileEntity tileentity) {
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@@ -434,14 +443,7 @@ public class Chunk {
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tileentity.y = j;
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tileentity.z = this.z * 16 + k;
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if (this.getTypeId(i, j, k) != 0 && Block.byId[this.getTypeId(i, j, k)] instanceof BlockContainer) {
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if (this.c) {
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if (this.tileEntities.get(chunkposition) != null) {
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this.world.c.remove(this.tileEntities.get(chunkposition));
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}
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this.world.c.add(tileentity);
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}
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tileentity.j();
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this.tileEntities.put(chunkposition, tileentity);
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} else {
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System.out.println("Attempted to place a tile entity where there was no entity tile!");
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@@ -452,13 +454,17 @@ public class Chunk {
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ChunkPosition chunkposition = new ChunkPosition(i, j, k);
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if (this.c) {
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this.world.c.remove(this.tileEntities.remove(chunkposition));
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TileEntity tileentity = (TileEntity) this.tileEntities.remove(chunkposition);
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if (tileentity != null) {
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tileentity.h();
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}
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}
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}
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public void addEntities() {
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this.c = true;
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this.world.c.addAll(this.tileEntities.values());
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this.world.a(this.tileEntities.values());
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for (int i = 0; i < this.entitySlices.length; ++i) {
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this.world.a(this.entitySlices[i]);
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@@ -467,7 +473,13 @@ public class Chunk {
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public void removeEntities() {
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this.c = false;
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this.world.c.removeAll(this.tileEntities.values());
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Iterator iterator = this.tileEntities.values().iterator();
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while (iterator.hasNext()) {
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TileEntity tileentity = (TileEntity) iterator.next();
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tileentity.h();
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}
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for (int i = 0; i < this.entitySlices.length; ++i) {
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// CraftBukkit start
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