mirror of
https://github.com/PaperMC/Paper.git
synced 2025-08-12 10:45:50 -07:00
Update for 1.5_02.
This commit is contained in:
@@ -22,8 +22,8 @@ public abstract class Entity {
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private static int entityCount = 0;
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public int id;
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public double aC;
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public boolean aD;
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public double aD;
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public boolean aE;
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public Entity passenger;
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public Entity vehicle;
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public World world;
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@@ -43,87 +43,86 @@ public abstract class Entity {
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public final AxisAlignedBB boundingBox;
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public boolean onGround;
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public boolean positionChanged;
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public boolean aX;
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public boolean aY;
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public boolean aZ;
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public boolean velocityChanged;
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public boolean ba;
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public boolean bb;
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public boolean bc;
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public boolean dead;
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public float height;
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public float length;
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public float width;
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public float bf;
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public float bg;
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public float bh;
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public float bi;
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public float fallDistance; // Craftbukkit made public
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private int b;
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public double bi;
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public double bj;
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public double bk;
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public float bl;
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public float bm;
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public boolean bn;
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public double bl;
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public double bm;
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public float bn;
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public float bo;
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public boolean bp;
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public float bq;
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protected Random random;
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public int ticksLived;
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public int maxFireTicks;
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public int fireTicks;
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public int maxAirTicks; // CraftBukkit -- protected->public
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protected boolean bv;
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protected boolean bw;
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public int noDamageTicks;
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public int airTicks;
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private boolean justCreated;
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protected boolean by;
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protected boolean bz;
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protected DataWatcher datawatcher;
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private double d;
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private double e;
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public boolean bA;
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public boolean bB;
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public int chunkX;
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public int bC;
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public int bD;
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public int chunkZ;
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public Entity(World world) {
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this.id = entityCount++;
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this.aC = 1.0D;
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this.aD = false;
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this.aD = 1.0D;
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this.aE = false;
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this.boundingBox = AxisAlignedBB.a(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
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this.onGround = false;
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this.aY = false;
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this.aZ = false;
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this.velocityChanged = false;
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this.ba = true;
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this.bc = true;
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this.dead = false;
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this.height = 0.0F;
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this.length = 0.6F;
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this.width = 1.8F;
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this.bf = 0.0F;
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this.bg = 0.0F;
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this.bh = 0.0F;
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this.bi = 0.0F;
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this.fallDistance = 0.0F;
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this.b = 1;
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this.bl = 0.0F;
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this.bm = 0.0F;
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this.bn = false;
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this.bn = 0.0F;
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this.bo = 0.0F;
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this.bp = false;
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this.bq = 0.0F;
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this.random = new Random();
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this.ticksLived = 0;
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this.maxFireTicks = 1;
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this.fireTicks = 0;
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this.maxAirTicks = 300;
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this.bv = false;
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this.bw = false;
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this.noDamageTicks = 0;
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this.airTicks = 300;
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this.justCreated = true;
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this.by = false;
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this.bz = false;
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this.datawatcher = new DataWatcher();
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this.bA = false;
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this.bB = false;
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this.world = world;
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this.setPosition(0.0D, 0.0D, 0.0D);
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this.datawatcher.a(0, Byte.valueOf((byte) 0));
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this.a();
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this.b();
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}
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protected abstract void a();
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protected abstract void b();
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public DataWatcher T() {
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public DataWatcher W() {
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return this.datawatcher;
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}
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@@ -161,10 +160,10 @@ public abstract class Entity {
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}
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f1 = 0;
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}
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this.yaw = f % 360f;
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this.pitch = f1 % 360f;
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// Craftbukkit end
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this.yaw = f % 360.0F;
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this.pitch = f1 % 360.0F;
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}
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public void setPosition(double d0, double d1, double d2) {
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@@ -174,27 +173,27 @@ public abstract class Entity {
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float f = this.length / 2.0F;
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float f1 = this.width;
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this.boundingBox.c(d0 - (double) f, d1 - (double) this.height + (double) this.bl, d2 - (double) f, d0 + (double) f, d1 - (double) this.height + (double) this.bl + (double) f1, d2 + (double) f);
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this.boundingBox.c(d0 - (double) f, d1 - (double) this.height + (double) this.bn, d2 - (double) f, d0 + (double) f, d1 - (double) this.height + (double) this.bn + (double) f1, d2 + (double) f);
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}
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public void f_() {
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this.L();
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public void p_() {
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this.N();
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}
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public void L() {
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public void N() {
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if (this.vehicle != null && this.vehicle.dead) {
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this.vehicle = null;
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}
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++this.ticksLived;
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this.bf = this.bg;
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this.bh = this.bi;
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this.lastX = this.locX;
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this.lastY = this.locY;
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this.lastZ = this.locZ;
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this.lastPitch = this.pitch;
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this.lastYaw = this.yaw;
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if (this.g_()) {
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if (!this.bv && !this.justCreated) {
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if (this.f_()) {
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if (!this.bw && !this.justCreated) {
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float f = MathHelper.a(this.motX * this.motX * 0.20000000298023224D + this.motY * this.motY + this.motZ * this.motZ * 0.20000000298023224D) * 0.2F;
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if (f > 1.0F) {
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@@ -222,16 +221,16 @@ public abstract class Entity {
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}
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this.fallDistance = 0.0F;
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this.bv = true;
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this.bw = true;
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this.fireTicks = 0;
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} else {
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this.bv = false;
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this.bw = false;
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}
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if (this.world.isStatic) {
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this.fireTicks = 0;
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} else if (this.fireTicks > 0) {
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if (this.by) {
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if (this.bz) {
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this.fireTicks -= 4;
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if (this.fireTicks < 0) {
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this.fireTicks = 0;
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@@ -262,12 +261,12 @@ public abstract class Entity {
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}
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}
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if (this.V()) {
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this.U();
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if (this.aa()) {
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this.X();
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}
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if (this.locY < -64.0D) {
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this.R();
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this.U();
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}
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if (!this.world.isStatic) {
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@@ -278,8 +277,8 @@ public abstract class Entity {
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this.justCreated = false;
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}
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protected void U() {
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if (!this.by) {
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protected void X() {
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if (!this.bz) {
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// CraftBukkit start -- TODO: this event spams!
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if (this instanceof EntityLiving) {
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CraftServer server = ((WorldServer) this.world).getServer();
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@@ -316,7 +315,7 @@ public abstract class Entity {
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}
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}
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protected void R() {
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protected void U() {
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this.die();
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}
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@@ -324,18 +323,29 @@ public abstract class Entity {
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AxisAlignedBB axisalignedbb = this.boundingBox.c(d0, d1, d2);
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List list = this.world.getEntities(this, axisalignedbb);
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return list.size() > 0 ? false : !this.world.b(axisalignedbb);
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return list.size() > 0 ? false : !this.world.c(axisalignedbb);
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}
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public void move(double d0, double d1, double d2) {
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if (this.bn) {
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if (this.bp) {
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this.boundingBox.d(d0, d1, d2);
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this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
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this.locY = this.boundingBox.b + (double) this.height - (double) this.bl;
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this.locY = this.boundingBox.b + (double) this.height - (double) this.bn;
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this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
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} else {
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double d3 = this.locX;
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double d4 = this.locZ;
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if (this.bb) {
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this.bb = false;
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d0 *= 0.25D;
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d1 *= 0.05000000074505806D;
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d2 *= 0.25D;
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this.motX = 0.0D;
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this.motY = 0.0D;
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this.motZ = 0.0D;
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}
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double d5 = d0;
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double d6 = d1;
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double d7 = d2;
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@@ -373,7 +383,7 @@ public abstract class Entity {
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}
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this.boundingBox.d(0.0D, d1, 0.0D);
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if (!this.ba && d6 != d1) {
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if (!this.bc && d6 != d1) {
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d2 = 0.0D;
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d1 = 0.0D;
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d0 = 0.0D;
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@@ -388,7 +398,7 @@ public abstract class Entity {
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}
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this.boundingBox.d(d0, 0.0D, 0.0D);
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if (!this.ba && d5 != d0) {
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if (!this.bc && d5 != d0) {
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d2 = 0.0D;
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d1 = 0.0D;
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d0 = 0.0D;
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@@ -399,7 +409,7 @@ public abstract class Entity {
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}
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this.boundingBox.d(0.0D, 0.0D, d2);
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if (!this.ba && d7 != d2) {
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if (!this.bc && d7 != d2) {
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d2 = 0.0D;
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d1 = 0.0D;
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d0 = 0.0D;
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@@ -409,13 +419,13 @@ public abstract class Entity {
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double d10;
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int k;
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if (this.bm > 0.0F && flag1 && this.bl < 0.05F && (d5 != d0 || d7 != d2)) {
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if (this.bo > 0.0F && flag1 && this.bn < 0.05F && (d5 != d0 || d7 != d2)) {
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d9 = d0;
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d10 = d1;
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double d11 = d2;
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d0 = d5;
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d1 = (double) this.bm;
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d1 = (double) this.bo;
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d2 = d7;
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AxisAlignedBB axisalignedbb1 = this.boundingBox.clone();
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@@ -427,7 +437,7 @@ public abstract class Entity {
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}
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this.boundingBox.d(0.0D, d1, 0.0D);
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if (!this.ba && d6 != d1) {
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if (!this.bc && d6 != d1) {
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d2 = 0.0D;
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d1 = 0.0D;
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d0 = 0.0D;
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@@ -438,7 +448,7 @@ public abstract class Entity {
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}
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this.boundingBox.d(d0, 0.0D, 0.0D);
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if (!this.ba && d5 != d0) {
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if (!this.bc && d5 != d0) {
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d2 = 0.0D;
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d1 = 0.0D;
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d0 = 0.0D;
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@@ -449,7 +459,7 @@ public abstract class Entity {
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}
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this.boundingBox.d(0.0D, 0.0D, d2);
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if (!this.ba && d7 != d2) {
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if (!this.bc && d7 != d2) {
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d2 = 0.0D;
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d1 = 0.0D;
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d0 = 0.0D;
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@@ -461,17 +471,17 @@ public abstract class Entity {
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d2 = d11;
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this.boundingBox.b(axisalignedbb1);
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} else {
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this.bl = (float) ((double) this.bl + 0.5D);
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this.bn = (float) ((double) this.bn + 0.5D);
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}
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}
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this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
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this.locY = this.boundingBox.b + (double) this.height - (double) this.bl;
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this.locY = this.boundingBox.b + (double) this.height - (double) this.bn;
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this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
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this.positionChanged = d5 != d0 || d7 != d2;
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this.aX = d6 != d1;
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this.aY = d6 != d1;
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this.onGround = d6 != d1 && d6 < 0.0D;
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this.aY = this.positionChanged || this.aX;
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this.aZ = this.positionChanged || this.aY;
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this.a(d1, this.onGround);
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if (d5 != d0) {
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this.motX = 0.0D;
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@@ -512,13 +522,13 @@ public abstract class Entity {
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}
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// CraftBukkit end
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if (this.l() && !flag) {
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this.bg = (float) ((double) this.bg + (double) MathHelper.a(d9 * d9 + d10 * d10) * 0.6D);
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if (this.n() && !flag) {
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this.bi = (float) ((double) this.bi + (double) MathHelper.a(d9 * d9 + d10 * d10) * 0.6D);
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l = MathHelper.floor(this.locX);
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i1 = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
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j1 = MathHelper.floor(this.locZ);
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k = this.world.getTypeId(l, i1, j1);
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if (this.bg > (float) this.b && k > 0) {
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if (this.bi > (float) this.b && k > 0) {
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++this.b;
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StepSound stepsound = Block.byId[k].stepSound;
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@@ -554,10 +564,10 @@ public abstract class Entity {
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}
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}
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this.bl *= 0.4F;
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boolean flag2 = this.g_();
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this.bn *= 0.4F;
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boolean flag2 = this.Y();
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|
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if (this.world.c(this.boundingBox)) {
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if (this.world.d(this.boundingBox)) {
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this.a(1);
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if (!flag2) {
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++this.fireTicks;
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@@ -589,7 +599,7 @@ public abstract class Entity {
|
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}
|
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}
|
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protected boolean l() {
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protected boolean n() {
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return true;
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}
|
||||
|
||||
@@ -604,12 +614,12 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public AxisAlignedBB d() {
|
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public AxisAlignedBB e_() {
|
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return null;
|
||||
}
|
||||
|
||||
protected void a(int i) {
|
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if (!this.by) {
|
||||
if (!this.bz) {
|
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// CraftBukkit start
|
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if (this instanceof EntityLiving) {
|
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CraftServer server = ((WorldServer) this.world).getServer();
|
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@@ -633,12 +643,20 @@ public abstract class Entity {
|
||||
|
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protected void a(float f) {}
|
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|
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public boolean g_() {
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public boolean Y() {
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return this.bw || this.world.q(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
|
||||
}
|
||||
|
||||
public boolean Z() {
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return this.bw;
|
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}
|
||||
|
||||
public boolean f_() {
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return this.world.a(this.boundingBox.b(0.0D, -0.4000000059604645D, 0.0D), Material.WATER, this);
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}
|
||||
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public boolean a(Material material) {
|
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double d0 = this.locY + (double) this.q();
|
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double d0 = this.locY + (double) this.s();
|
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int i = MathHelper.floor(this.locX);
|
||||
int j = MathHelper.d((float) MathHelper.floor(d0));
|
||||
int k = MathHelper.floor(this.locZ);
|
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@@ -654,11 +672,11 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
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public float q() {
|
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public float s() {
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return 0.0F;
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}
|
||||
|
||||
public boolean V() {
|
||||
public boolean aa() {
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return this.world.a(this.boundingBox.b(-0.10000000149011612D, -0.4000000059604645D, -0.10000000149011612D), Material.LAVA);
|
||||
}
|
||||
|
||||
@@ -696,7 +714,7 @@ public abstract class Entity {
|
||||
this.lastZ = this.locZ = d2;
|
||||
this.lastYaw = this.yaw = f;
|
||||
this.lastPitch = this.pitch = f1;
|
||||
this.bl = 0.0F;
|
||||
this.bn = 0.0F;
|
||||
double d3 = (double) (this.lastYaw - f);
|
||||
|
||||
if (d3 < -180.0D) {
|
||||
@@ -712,9 +730,9 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
public void setPositionRotation(double d0, double d1, double d2, float f, float f1) {
|
||||
this.bi = this.lastX = this.locX = d0;
|
||||
this.bj = this.lastY = this.locY = d1 + (double) this.height;
|
||||
this.bk = this.lastZ = this.locZ = d2;
|
||||
this.bk = this.lastX = this.locX = d0;
|
||||
this.bl = this.lastY = this.locY = d1 + (double) this.height;
|
||||
this.bm = this.lastZ = this.locZ = d2;
|
||||
this.yaw = f;
|
||||
this.pitch = f1;
|
||||
this.setPosition(this.locX, this.locY, this.locZ);
|
||||
@@ -774,8 +792,8 @@ public abstract class Entity {
|
||||
d1 *= d3;
|
||||
d0 *= 0.05000000074505806D;
|
||||
d1 *= 0.05000000074505806D;
|
||||
d0 *= (double) (1.0F - this.bo);
|
||||
d1 *= (double) (1.0F - this.bo);
|
||||
d0 *= (double) (1.0F - this.bq);
|
||||
d1 *= (double) (1.0F - this.bq);
|
||||
this.f(-d0, 0.0D, -d1);
|
||||
entity.f(d0, 0.0D, d1);
|
||||
}
|
||||
@@ -788,12 +806,16 @@ public abstract class Entity {
|
||||
this.motZ += d2;
|
||||
}
|
||||
|
||||
protected void W() {
|
||||
protected void ab() {
|
||||
this.velocityChanged = true;
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
this.W();
|
||||
this.ab();
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean o_() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -801,14 +823,10 @@ public abstract class Entity {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean e_() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public void c(Entity entity, int i) {}
|
||||
|
||||
public boolean c(NBTTagCompound nbttagcompound) {
|
||||
String s = this.X();
|
||||
String s = this.ac();
|
||||
|
||||
if (!this.dead && s != null) {
|
||||
nbttagcompound.setString("id", s);
|
||||
@@ -828,7 +846,7 @@ public abstract class Entity {
|
||||
nbttagcompound.a("Air", (short) this.airTicks);
|
||||
nbttagcompound.a("OnGround", this.onGround);
|
||||
nbttagcompound.setString("World", world.worldData.name); // CraftBukkit
|
||||
this.a(nbttagcompound);
|
||||
this.b(nbttagcompound);
|
||||
}
|
||||
|
||||
public void e(NBTTagCompound nbttagcompound) {
|
||||
@@ -840,7 +858,7 @@ public abstract class Entity {
|
||||
this.motX = ((NBTTagDouble) nbttaglist1.a(0)).a;
|
||||
this.motY = ((NBTTagDouble) nbttaglist1.a(1)).a;
|
||||
this.motZ = ((NBTTagDouble) nbttaglist1.a(2)).a;
|
||||
//CraftBukkit Start
|
||||
// CraftBukkit Start
|
||||
//Exempt Vehicles from notch's sanity check
|
||||
if (!(this.getBukkitEntity() instanceof CraftVehicle)) {
|
||||
if (Math.abs(this.motX) > 10.0D) {
|
||||
@@ -855,11 +873,11 @@ public abstract class Entity {
|
||||
this.motZ = 0.0D;
|
||||
}
|
||||
}
|
||||
//CraftBukkit End
|
||||
// CraftBukkit End
|
||||
|
||||
this.lastX = this.bi = this.locX = ((NBTTagDouble) nbttaglist.a(0)).a;
|
||||
this.lastY = this.bj = this.locY = ((NBTTagDouble) nbttaglist.a(1)).a;
|
||||
this.lastZ = this.bk = this.locZ = ((NBTTagDouble) nbttaglist.a(2)).a;
|
||||
this.lastX = this.bk = this.locX = ((NBTTagDouble) nbttaglist.a(0)).a;
|
||||
this.lastY = this.bl = this.locY = ((NBTTagDouble) nbttaglist.a(1)).a;
|
||||
this.lastZ = this.bm = this.locZ = ((NBTTagDouble) nbttaglist.a(2)).a;
|
||||
this.lastYaw = this.yaw = ((NBTTagFloat) nbttaglist2.a(0)).a % 6.2831855F;
|
||||
this.lastPitch = this.pitch = ((NBTTagFloat) nbttaglist2.a(1)).a % 6.2831855F;
|
||||
this.fallDistance = nbttagcompound.g("FallDistance");
|
||||
@@ -886,17 +904,17 @@ public abstract class Entity {
|
||||
// CraftBukkit end
|
||||
|
||||
this.setPosition(this.locX, this.locY, this.locZ);
|
||||
this.b(nbttagcompound);
|
||||
this.a(nbttagcompound);
|
||||
}
|
||||
|
||||
protected final String X() {
|
||||
protected final String ac() {
|
||||
return EntityTypes.b(this);
|
||||
}
|
||||
|
||||
protected abstract void b(NBTTagCompound nbttagcompound);
|
||||
|
||||
protected abstract void a(NBTTagCompound nbttagcompound);
|
||||
|
||||
protected abstract void b(NBTTagCompound nbttagcompound);
|
||||
|
||||
protected NBTTagList a(double... adouble) {
|
||||
NBTTagList nbttaglist = new NBTTagList();
|
||||
double[] adouble1 = adouble;
|
||||
@@ -941,13 +959,13 @@ public abstract class Entity {
|
||||
return entityitem;
|
||||
}
|
||||
|
||||
public boolean N() {
|
||||
public boolean P() {
|
||||
return !this.dead;
|
||||
}
|
||||
|
||||
public boolean E() {
|
||||
public boolean H() {
|
||||
int i = MathHelper.floor(this.locX);
|
||||
int j = MathHelper.floor(this.locY + (double) this.q());
|
||||
int j = MathHelper.floor(this.locY + (double) this.s());
|
||||
int k = MathHelper.floor(this.locZ);
|
||||
|
||||
return this.world.d(i, j, k);
|
||||
@@ -961,15 +979,15 @@ public abstract class Entity {
|
||||
return null;
|
||||
}
|
||||
|
||||
public void o_() {
|
||||
public void B() {
|
||||
if (this.vehicle.dead) {
|
||||
this.vehicle = null;
|
||||
} else {
|
||||
this.motX = 0.0D;
|
||||
this.motY = 0.0D;
|
||||
this.motZ = 0.0D;
|
||||
this.f_();
|
||||
this.vehicle.h_();
|
||||
this.p_();
|
||||
this.vehicle.f();
|
||||
this.e += (double) (this.vehicle.yaw - this.vehicle.lastYaw);
|
||||
|
||||
for (this.d += (double) (this.vehicle.pitch - this.vehicle.lastPitch); this.e >= 180.0D; this.e -= 360.0D) {
|
||||
@@ -1015,15 +1033,15 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public void h_() {
|
||||
this.passenger.setPosition(this.locX, this.locY + this.k() + this.passenger.C(), this.locZ);
|
||||
public void f() {
|
||||
this.passenger.setPosition(this.locX, this.locY + this.m() + this.passenger.F(), this.locZ);
|
||||
}
|
||||
|
||||
public double C() {
|
||||
public double F() {
|
||||
return (double) this.height;
|
||||
}
|
||||
|
||||
public double k() {
|
||||
public double m() {
|
||||
return (double) this.width * 0.75D;
|
||||
}
|
||||
|
||||
@@ -1093,11 +1111,11 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public Vec3D S() {
|
||||
public Vec3D V() {
|
||||
return null;
|
||||
}
|
||||
|
||||
public void Y() {}
|
||||
public void ad() {}
|
||||
|
||||
public ItemStack[] getEquipment() {
|
||||
return null;
|
||||
@@ -1124,4 +1142,14 @@ public abstract class Entity {
|
||||
this.datawatcher.b(0, Byte.valueOf((byte) (b0 & ~(1 << i))));
|
||||
}
|
||||
}
|
||||
|
||||
public void a(EntityWeatherStorm entityweatherstorm) {
|
||||
this.a(5);
|
||||
++this.fireTicks;
|
||||
if (this.fireTicks == 0) {
|
||||
this.fireTicks = 300;
|
||||
}
|
||||
}
|
||||
|
||||
public void a(EntityLiving entityliving) {}
|
||||
}
|
||||
|
Reference in New Issue
Block a user