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Update for 1.5_02.
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@@ -18,12 +18,12 @@ public class EntityCreature extends EntityLiving {
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super(world);
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}
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protected boolean u() {
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protected boolean w() {
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return false;
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}
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protected void c_() {
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this.e = this.u();
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this.e = this.w();
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float f = 16.0F;
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if (this.target == null) {
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@@ -46,7 +46,7 @@ public class EntityCreature extends EntityLiving {
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if (this.target != null) {
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this.pathEntity = this.world.findPath(this, this.target, f);
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}
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} else if (!this.target.N()) {
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} else if (!this.target.P()) {
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// CraftBukkit start
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EntityTargetEvent event = new EntityTargetEvent(this.getBukkitEntity(), null, TargetReason.TARGET_DIED);
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CraftServer server = ((WorldServer) this.world).getServer();
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@@ -97,9 +97,9 @@ public class EntityCreature extends EntityLiving {
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}
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}
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int l1 = MathHelper.floor(this.boundingBox.b);
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boolean flag1 = this.g_();
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boolean flag2 = this.V();
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int l1 = MathHelper.floor(this.boundingBox.b + 0.5D);
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boolean flag1 = this.Z();
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boolean flag2 = this.aa();
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this.pitch = 0.0F;
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if (this.pathEntity != null && this.random.nextInt(100) != 0) {
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@@ -116,7 +116,7 @@ public class EntityCreature extends EntityLiving {
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}
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}
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this.ax = false;
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this.ay = false;
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if (vec3d != null) {
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double d1 = vec3d.a - this.locX;
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double d2 = vec3d.c - this.locZ;
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@@ -125,7 +125,7 @@ public class EntityCreature extends EntityLiving {
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float f4 = (float) (TrigMath.atan2(d2, d1) * 180.0D / 3.1415927410125732D) - 90.0F;
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float f5 = f4 - this.yaw;
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for (this.av = this.az; f5 < -180.0F; f5 += 360.0F) {
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for (this.aw = this.aA; f5 < -180.0F; f5 += 360.0F) {
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;
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}
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@@ -149,12 +149,12 @@ public class EntityCreature extends EntityLiving {
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this.yaw = (float) (Math.atan2(d5, d4) * 180.0D / 3.1415927410125732D) - 90.0F;
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f5 = (f6 - this.yaw + 90.0F) * 3.1415927F / 180.0F;
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this.au = -MathHelper.sin(f5) * this.av * 1.0F;
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this.av = MathHelper.cos(f5) * this.av * 1.0F;
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this.av = -MathHelper.sin(f5) * this.aw * 1.0F;
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this.aw = MathHelper.cos(f5) * this.aw * 1.0F;
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}
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if (d3 > 0.0D) {
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this.ax = true;
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this.ay = true;
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}
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}
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@@ -162,12 +162,12 @@ public class EntityCreature extends EntityLiving {
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this.a(this.target, 30.0F, 30.0F);
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}
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if (this.positionChanged) {
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this.ax = true;
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if (this.positionChanged && !this.C()) {
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this.ay = true;
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}
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if (this.random.nextFloat() < 0.8F && (flag1 || flag2)) {
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this.ax = true;
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this.ay = true;
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}
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} else {
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super.c_();
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@@ -185,15 +185,15 @@ public class EntityCreature extends EntityLiving {
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return null;
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}
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public boolean b() {
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public boolean d() {
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int i = MathHelper.floor(this.locX);
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int j = MathHelper.floor(this.boundingBox.b);
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int k = MathHelper.floor(this.locZ);
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return super.b() && this.a(i, j, k) >= 0.0F;
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return super.d() && this.a(i, j, k) >= 0.0F;
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}
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public boolean z() {
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public boolean C() {
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return this.pathEntity != null;
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}
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@@ -201,7 +201,7 @@ public class EntityCreature extends EntityLiving {
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this.pathEntity = pathentity;
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}
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public Entity A() {
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public Entity D() {
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return this.target;
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}
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