mirror of
https://github.com/PaperMC/Paper.git
synced 2025-08-12 18:55:51 -07:00
Update for 1.5_02.
This commit is contained in:
@@ -18,108 +18,108 @@ import org.bukkit.event.entity.EntityDeathEvent;
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public abstract class EntityLiving extends Entity {
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public int maxNoDamageTicks = 20;
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public float D;
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public float E;
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public float F = 0.0F;
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public float F;
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public float G = 0.0F;
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protected float H;
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public float H = 0.0F;
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protected float I;
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protected float J;
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protected float K;
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protected boolean L = true;
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protected float L;
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protected boolean M = true;
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protected String texture = "/mob/char.png";
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protected boolean N = true;
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protected float O = 0.0F;
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protected String P = null;
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protected float Q = 1.0F;
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protected int R = 0;
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protected float S = 0.0F;
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public boolean T = false;
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public float U;
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protected boolean O = true;
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protected float P = 0.0F;
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protected String Q = null;
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protected float R = 1.0F;
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protected int S = 0;
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protected float T = 0.0F;
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public boolean U = false;
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public float V;
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public float W;
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public int health = 10;
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public int X;
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public int Y;
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private int a;
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public int hurtTicks;
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public int Z;
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public float aa = 0.0F;
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public int aa;
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public float ab = 0.0F;
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public int deathTicks = 0;
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public int attackTicks = 0;
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public float ad;
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public float ae;
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protected boolean af = false;
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public int ag = -1;
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public float ah = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D);
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public float ai;
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public float af;
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protected boolean ag = false;
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public int ah = -1;
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public float ai = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D);
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public float aj;
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public float ak;
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protected int al;
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protected double am;
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public float al;
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protected int am;
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protected double an;
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protected double ao;
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protected double ap;
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protected double aq;
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float ar = 0.0F;
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protected double ar;
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float as = 0.0F;
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public int lastDamage = 0; // CraftBukkit protected -> public
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protected int at = 0;
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protected float au;
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protected int au = 0;
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protected float av;
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protected float aw;
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protected boolean ax = false;
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protected float ay = 0.0F;
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protected float az = 0.7F;
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protected float ax;
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protected boolean ay = false;
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protected float az = 0.0F;
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protected float aA = 0.7F;
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private Entity b;
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protected int aA = 0;
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protected int aB = 0;
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public EntityLiving(World world) {
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super(world);
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this.aD = true;
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this.E = (float) (Math.random() + 1.0D) * 0.01F;
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this.aE = true;
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this.F = (float) (Math.random() + 1.0D) * 0.01F;
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this.setPosition(this.locX, this.locY, this.locZ);
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this.D = (float) Math.random() * 12398.0F;
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this.E = (float) Math.random() * 12398.0F;
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this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D);
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this.bm = 0.5F;
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this.bo = 0.5F;
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}
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protected void a() {}
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protected void b() {}
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public boolean e(Entity entity) {
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return this.world.a(Vec3D.create(this.locX, this.locY + (double) this.q(), this.locZ), Vec3D.create(entity.locX, entity.locY + (double) entity.q(), entity.locZ)) == null;
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return this.world.a(Vec3D.create(this.locX, this.locY + (double) this.s(), this.locZ), Vec3D.create(entity.locX, entity.locY + (double) entity.s(), entity.locZ)) == null;
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}
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public boolean o_() {
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return !this.dead;
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}
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public boolean d_() {
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return !this.dead;
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}
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public boolean e_() {
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return !this.dead;
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}
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public float q() {
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public float s() {
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return this.width * 0.85F;
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}
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public int c() {
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public int e() {
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return 80;
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}
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public void K() {
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String s = this.e();
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public void M() {
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String s = this.g();
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if (s != null) {
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this.world.makeSound(this, s, this.i(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
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this.world.makeSound(this, s, this.k(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
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}
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}
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public void L() {
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this.U = this.V;
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super.L();
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public void N() {
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this.V = this.W;
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super.N();
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if (this.random.nextInt(1000) < this.a++) {
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this.a = -this.c();
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this.K();
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this.a = -this.e();
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this.M();
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}
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if (this.N() && this.E()) {
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if (this.P() && this.H()) {
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// CraftBukkit start
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CraftServer server = ((WorldServer) this.world).getServer();
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org.bukkit.entity.Entity victim = this.getBukkitEntity();
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@@ -135,13 +135,13 @@ public abstract class EntityLiving extends Entity {
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// CraftBukkit end
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}
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if (this.by || this.world.isStatic) {
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if (this.bz || this.world.isStatic) {
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this.fireTicks = 0;
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}
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int i;
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if (this.N() && this.a(Material.WATER) && !this.b_()) {
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if (this.P() && this.a(Material.WATER) && !this.b_()) {
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--this.airTicks;
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if (this.airTicks == -20) {
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this.airTicks = 0;
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@@ -174,7 +174,7 @@ public abstract class EntityLiving extends Entity {
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this.airTicks = this.maxAirTicks;
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}
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this.ad = this.ae;
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this.ae = this.af;
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if (this.attackTicks > 0) {
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--this.attackTicks;
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}
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@@ -190,7 +190,7 @@ public abstract class EntityLiving extends Entity {
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if (this.health <= 0) {
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++this.deathTicks;
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if (this.deathTicks > 20) {
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this.Q();
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this.T();
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this.die();
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for (i = 0; i < 20; ++i) {
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@@ -203,13 +203,13 @@ public abstract class EntityLiving extends Entity {
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}
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}
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this.K = this.J;
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this.G = this.F;
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this.L = this.K;
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this.H = this.G;
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this.lastYaw = this.yaw;
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this.lastPitch = this.pitch;
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}
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public void M() {
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public void O() {
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for (int i = 0; i < 20; ++i) {
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double d0 = this.random.nextGaussian() * 0.02D;
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double d1 = this.random.nextGaussian() * 0.02D;
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@@ -220,22 +220,22 @@ public abstract class EntityLiving extends Entity {
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}
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}
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public void o_() {
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super.o_();
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this.H = this.I;
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this.I = 0.0F;
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public void B() {
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super.B();
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this.I = this.J;
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this.J = 0.0F;
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}
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public void f_() {
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super.f_();
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this.r();
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public void p_() {
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super.p_();
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this.u();
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double d0 = this.locX - this.lastX;
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double d1 = this.locZ - this.lastZ;
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float f = MathHelper.a(d0 * d0 + d1 * d1);
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float f1 = this.F;
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float f1 = this.G;
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float f2 = 0.0F;
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this.H = this.I;
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this.I = this.J;
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float f3 = 0.0F;
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if (f > 0.05F) {
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@@ -245,7 +245,7 @@ public abstract class EntityLiving extends Entity {
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f1 = (float) TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
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}
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if (this.V > 0.0F) {
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if (this.W > 0.0F) {
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f1 = this.yaw;
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}
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@@ -253,11 +253,11 @@ public abstract class EntityLiving extends Entity {
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f3 = 0.0F;
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}
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this.I += (f3 - this.I) * 0.3F;
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this.J += (f3 - this.J) * 0.3F;
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float f4;
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for (f4 = f1 - this.F; f4 < -180.0F; f4 += 360.0F) {
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for (f4 = f1 - this.G; f4 < -180.0F; f4 += 360.0F) {
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;
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}
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@@ -265,11 +265,11 @@ public abstract class EntityLiving extends Entity {
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f4 -= 360.0F;
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}
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this.F += f4 * 0.3F;
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this.G += f4 * 0.3F;
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float f5;
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for (f5 = this.yaw - this.F; f5 < -180.0F; f5 += 360.0F) {
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for (f5 = this.yaw - this.G; f5 < -180.0F; f5 += 360.0F) {
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;
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}
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@@ -287,9 +287,9 @@ public abstract class EntityLiving extends Entity {
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f5 = 75.0F;
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}
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this.F = this.yaw - f5;
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this.G = this.yaw - f5;
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if (f5 * f5 > 2500.0F) {
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this.F += f5 * 0.2F;
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this.G += f5 * 0.2F;
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}
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if (flag) {
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@@ -304,12 +304,12 @@ public abstract class EntityLiving extends Entity {
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this.lastYaw += 360.0F;
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}
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while (this.F - this.G < -180.0F) {
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this.G -= 360.0F;
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while (this.G - this.H < -180.0F) {
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this.H -= 360.0F;
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}
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while (this.F - this.G >= 180.0F) {
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this.G += 360.0F;
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while (this.G - this.H >= 180.0F) {
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this.H += 360.0F;
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}
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while (this.pitch - this.lastPitch < -180.0F) {
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@@ -320,7 +320,7 @@ public abstract class EntityLiving extends Entity {
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this.lastPitch += 360.0F;
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}
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this.J += f2;
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this.K += f2;
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}
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protected void b(float f, float f1) {
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@@ -342,11 +342,11 @@ public abstract class EntityLiving extends Entity {
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if (this.world.isStatic) {
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return false;
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} else {
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this.at = 0;
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this.au = 0;
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if (this.health <= 0) {
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return false;
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} else {
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this.aj = 1.5F;
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this.ak = 1.5F;
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boolean flag = true;
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if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
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@@ -359,16 +359,16 @@ public abstract class EntityLiving extends Entity {
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flag = false;
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} else {
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this.lastDamage = i;
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this.X = this.health;
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this.Y = this.health;
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this.noDamageTicks = this.maxNoDamageTicks;
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this.c(i);
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this.hurtTicks = this.Z = 10;
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this.hurtTicks = this.aa = 10;
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}
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this.aa = 0.0F;
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this.ab = 0.0F;
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if (flag) {
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this.world.a(this, (byte) 2);
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this.W();
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this.ab();
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if (entity != null) {
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double d0 = entity.locX - this.locX;
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@@ -378,21 +378,21 @@ public abstract class EntityLiving extends Entity {
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d0 = (Math.random() - Math.random()) * 0.01D;
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}
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this.aa = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
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this.ab = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
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this.a(entity, i, d0, d1);
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} else {
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this.aa = (float) ((int) (Math.random() * 2.0D) * 180);
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this.ab = (float) ((int) (Math.random() * 2.0D) * 180);
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}
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}
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if (this.health <= 0) {
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if (flag) {
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this.world.makeSound(this, this.g(), this.i(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
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this.world.makeSound(this, this.i(), this.k(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
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}
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this.a(entity);
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} else if (flag) {
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this.world.makeSound(this, this.f(), this.i(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
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this.world.makeSound(this, this.h(), this.k(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
||||
}
|
||||
|
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return true;
|
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@@ -404,19 +404,19 @@ public abstract class EntityLiving extends Entity {
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this.health -= i;
|
||||
}
|
||||
|
||||
protected float i() {
|
||||
protected float k() {
|
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return 1.0F;
|
||||
}
|
||||
|
||||
protected String e() {
|
||||
protected String g() {
|
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return null;
|
||||
}
|
||||
|
||||
protected String f() {
|
||||
protected String h() {
|
||||
return "random.hurt";
|
||||
}
|
||||
|
||||
protected String g() {
|
||||
protected String i() {
|
||||
return "random.hurt";
|
||||
}
|
||||
|
||||
@@ -436,20 +436,24 @@ public abstract class EntityLiving extends Entity {
|
||||
}
|
||||
|
||||
public void a(Entity entity) {
|
||||
if (this.R >= 0 && entity != null) {
|
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entity.c(this, this.R);
|
||||
if (this.S >= 0 && entity != null) {
|
||||
entity.c(this, this.S);
|
||||
}
|
||||
|
||||
this.af = true;
|
||||
if (entity != null) {
|
||||
entity.a(this);
|
||||
}
|
||||
|
||||
this.ag = true;
|
||||
if (!this.world.isStatic) {
|
||||
this.p();
|
||||
this.r();
|
||||
}
|
||||
|
||||
this.world.a(this, (byte) 3);
|
||||
}
|
||||
|
||||
protected void p() {
|
||||
int i = this.h();
|
||||
protected void r() {
|
||||
int i = this.j();
|
||||
|
||||
// CraftBukkit start - whole method
|
||||
List<org.bukkit.inventory.ItemStack> loot = new ArrayList<org.bukkit.inventory.ItemStack>();
|
||||
@@ -471,7 +475,7 @@ public abstract class EntityLiving extends Entity {
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
protected int h() {
|
||||
protected int j() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -505,7 +509,7 @@ public abstract class EntityLiving extends Entity {
|
||||
public void a(float f, float f1) {
|
||||
double d0;
|
||||
|
||||
if (this.g_()) {
|
||||
if (this.Z()) {
|
||||
d0 = this.locY;
|
||||
this.a(f, f1, 0.02F);
|
||||
this.move(this.motX, this.motY, this.motZ);
|
||||
@@ -516,7 +520,7 @@ public abstract class EntityLiving extends Entity {
|
||||
if (this.positionChanged && this.b(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
|
||||
this.motY = 0.30000001192092896D;
|
||||
}
|
||||
} else if (this.V()) {
|
||||
} else if (this.aa()) {
|
||||
d0 = this.locY;
|
||||
this.a(f, f1, 0.02F);
|
||||
this.move(this.motX, this.motY, this.motZ);
|
||||
@@ -552,7 +556,7 @@ public abstract class EntityLiving extends Entity {
|
||||
}
|
||||
}
|
||||
|
||||
if (this.n()) {
|
||||
if (this.p()) {
|
||||
this.fallDistance = 0.0F;
|
||||
if (this.motY < -0.15D) {
|
||||
this.motY = -0.15D;
|
||||
@@ -564,7 +568,7 @@ public abstract class EntityLiving extends Entity {
|
||||
}
|
||||
|
||||
this.move(this.motX, this.motY, this.motZ);
|
||||
if (this.positionChanged && this.n()) {
|
||||
if (this.positionChanged && this.p()) {
|
||||
this.motY = 0.2D;
|
||||
}
|
||||
|
||||
@@ -574,7 +578,7 @@ public abstract class EntityLiving extends Entity {
|
||||
this.motZ *= (double) f2;
|
||||
}
|
||||
|
||||
this.ai = this.aj;
|
||||
this.aj = this.ak;
|
||||
d0 = this.locX - this.lastX;
|
||||
double d1 = this.locZ - this.lastZ;
|
||||
float f4 = MathHelper.a(d0 * d0 + d1 * d1) * 4.0F;
|
||||
@@ -583,26 +587,26 @@ public abstract class EntityLiving extends Entity {
|
||||
f4 = 1.0F;
|
||||
}
|
||||
|
||||
this.aj += (f4 - this.aj) * 0.4F;
|
||||
this.ak += this.aj;
|
||||
this.ak += (f4 - this.ak) * 0.4F;
|
||||
this.al += this.ak;
|
||||
}
|
||||
|
||||
public boolean n() {
|
||||
public boolean p() {
|
||||
int i = MathHelper.floor(this.locX);
|
||||
int j = MathHelper.floor(this.boundingBox.b);
|
||||
int k = MathHelper.floor(this.locZ);
|
||||
|
||||
return this.world.getTypeId(i, j, k) == Block.LADDER.id || this.world.getTypeId(i, j + 1, k) == Block.LADDER.id;
|
||||
return this.world.getTypeId(i, j, k) == Block.LADDER.id;
|
||||
}
|
||||
|
||||
public void a(NBTTagCompound nbttagcompound) {
|
||||
public void b(NBTTagCompound nbttagcompound) {
|
||||
nbttagcompound.a("Health", (short) this.health);
|
||||
nbttagcompound.a("HurtTime", (short) this.hurtTicks);
|
||||
nbttagcompound.a("DeathTime", (short) this.deathTicks);
|
||||
nbttagcompound.a("AttackTime", (short) this.attackTicks);
|
||||
}
|
||||
|
||||
public void b(NBTTagCompound nbttagcompound) {
|
||||
public void a(NBTTagCompound nbttagcompound) {
|
||||
this.health = nbttagcompound.d("Health");
|
||||
if (!nbttagcompound.hasKey("Health")) {
|
||||
this.health = 10;
|
||||
@@ -613,7 +617,7 @@ public abstract class EntityLiving extends Entity {
|
||||
this.attackTicks = nbttagcompound.d("AttackTime");
|
||||
}
|
||||
|
||||
public boolean N() {
|
||||
public boolean P() {
|
||||
return !this.dead && this.health > 0;
|
||||
}
|
||||
|
||||
@@ -621,15 +625,15 @@ public abstract class EntityLiving extends Entity {
|
||||
return false;
|
||||
}
|
||||
|
||||
public void r() {
|
||||
if (this.al > 0) {
|
||||
double d0 = this.locX + (this.am - this.locX) / (double) this.al;
|
||||
double d1 = this.locY + (this.an - this.locY) / (double) this.al;
|
||||
double d2 = this.locZ + (this.ao - this.locZ) / (double) this.al;
|
||||
public void u() {
|
||||
if (this.am > 0) {
|
||||
double d0 = this.locX + (this.an - this.locX) / (double) this.am;
|
||||
double d1 = this.locY + (this.ao - this.locY) / (double) this.am;
|
||||
double d2 = this.locZ + (this.ap - this.locZ) / (double) this.am;
|
||||
|
||||
double d3;
|
||||
|
||||
for (d3 = this.ap - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) {
|
||||
for (d3 = this.aq - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) {
|
||||
;
|
||||
}
|
||||
|
||||
@@ -637,69 +641,68 @@ public abstract class EntityLiving extends Entity {
|
||||
d3 -= 360.0D;
|
||||
}
|
||||
|
||||
this.yaw = (float) ((double) this.yaw + d3 / (double) this.al);
|
||||
this.pitch = (float) ((double) this.pitch + (this.aq - (double) this.pitch) / (double) this.al);
|
||||
--this.al;
|
||||
this.yaw = (float) ((double) this.yaw + d3 / (double) this.am);
|
||||
this.pitch = (float) ((double) this.pitch + (this.ar - (double) this.pitch) / (double) this.am);
|
||||
--this.am;
|
||||
this.setPosition(d0, d1, d2);
|
||||
this.c(this.yaw, this.pitch);
|
||||
}
|
||||
|
||||
if (this.p_()) {
|
||||
this.ax = false;
|
||||
this.au = 0.0F;
|
||||
if (this.A()) {
|
||||
this.ay = false;
|
||||
this.av = 0.0F;
|
||||
this.aw = 0.0F;
|
||||
} else if (!this.T) {
|
||||
this.ax = 0.0F;
|
||||
} else if (!this.U) {
|
||||
this.c_();
|
||||
}
|
||||
|
||||
boolean flag = this.g_();
|
||||
boolean flag1 = this.V();
|
||||
boolean flag = this.Z();
|
||||
boolean flag1 = this.aa();
|
||||
|
||||
if (this.ax) {
|
||||
if (this.ay) {
|
||||
if (flag) {
|
||||
this.motY += 0.03999999910593033D;
|
||||
} else if (flag1) {
|
||||
this.motY += 0.03999999910593033D;
|
||||
} else if (this.onGround) {
|
||||
this.I();
|
||||
this.L();
|
||||
}
|
||||
}
|
||||
|
||||
this.au *= 0.98F;
|
||||
this.av *= 0.98F;
|
||||
this.aw *= 0.9F;
|
||||
this.a(this.au, this.av);
|
||||
this.aw *= 0.98F;
|
||||
this.ax *= 0.9F;
|
||||
this.a(this.av, this.aw);
|
||||
List list = this.world.b((Entity) this, this.boundingBox.b(0.20000000298023224D, 0.0D, 0.20000000298023224D));
|
||||
|
||||
if (list != null && list.size() > 0) {
|
||||
for (int i = 0; i < list.size(); ++i) {
|
||||
Entity entity = (Entity) list.get(i);
|
||||
|
||||
if (entity.e_()) {
|
||||
if (entity.d_()) {
|
||||
entity.collide(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean p_() {
|
||||
protected boolean A() {
|
||||
return this.health <= 0;
|
||||
}
|
||||
|
||||
protected void I() {
|
||||
protected void L() {
|
||||
this.motY = 0.41999998688697815D;
|
||||
}
|
||||
|
||||
protected boolean s() {
|
||||
protected boolean l_() {
|
||||
return true;
|
||||
}
|
||||
|
||||
protected void c_() {
|
||||
++this.at;
|
||||
protected void Q() {
|
||||
EntityHuman entityhuman = this.world.a(this, -1.0D);
|
||||
|
||||
if (this.s() && entityhuman != null) {
|
||||
if (this.l_() && entityhuman != null) {
|
||||
double d0 = entityhuman.locX - this.locX;
|
||||
double d1 = entityhuman.locY - this.locY;
|
||||
double d2 = entityhuman.locZ - this.locZ;
|
||||
@@ -709,53 +712,59 @@ public abstract class EntityLiving extends Entity {
|
||||
this.die();
|
||||
}
|
||||
|
||||
if (this.at > 600 && this.random.nextInt(800) == 0) {
|
||||
if (this.au > 600 && this.random.nextInt(800) == 0) {
|
||||
if (d3 < 1024.0D) {
|
||||
this.at = 0;
|
||||
this.au = 0;
|
||||
} else {
|
||||
this.die();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.au = 0.0F;
|
||||
protected void c_() {
|
||||
++this.au;
|
||||
EntityHuman entityhuman = this.world.a(this, -1.0D);
|
||||
|
||||
this.Q();
|
||||
this.av = 0.0F;
|
||||
this.aw = 0.0F;
|
||||
float f = 8.0F;
|
||||
|
||||
if (this.random.nextFloat() < 0.02F) {
|
||||
entityhuman = this.world.a(this, (double) f);
|
||||
if (entityhuman != null) {
|
||||
this.b = entityhuman;
|
||||
this.aA = 10 + this.random.nextInt(20);
|
||||
this.aB = 10 + this.random.nextInt(20);
|
||||
} else {
|
||||
this.aw = (this.random.nextFloat() - 0.5F) * 20.0F;
|
||||
this.ax = (this.random.nextFloat() - 0.5F) * 20.0F;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.b != null) {
|
||||
this.a(this.b, 10.0F, (float) this.n_());
|
||||
if (this.aA-- <= 0 || this.b.dead || this.b.g(this) > (double) (f * f)) {
|
||||
this.a(this.b, 10.0F, (float) this.v());
|
||||
if (this.aB-- <= 0 || this.b.dead || this.b.g(this) > (double) (f * f)) {
|
||||
this.b = null;
|
||||
}
|
||||
} else {
|
||||
if (this.random.nextFloat() < 0.05F) {
|
||||
this.aw = (this.random.nextFloat() - 0.5F) * 20.0F;
|
||||
this.ax = (this.random.nextFloat() - 0.5F) * 20.0F;
|
||||
}
|
||||
|
||||
this.yaw += this.aw;
|
||||
this.pitch = this.ay;
|
||||
this.yaw += this.ax;
|
||||
this.pitch = this.az;
|
||||
}
|
||||
|
||||
boolean flag = this.g_();
|
||||
boolean flag1 = this.V();
|
||||
boolean flag = this.Z();
|
||||
boolean flag1 = this.aa();
|
||||
|
||||
if (flag || flag1) {
|
||||
this.ax = this.random.nextFloat() < 0.8F;
|
||||
this.ay = this.random.nextFloat() < 0.8F;
|
||||
}
|
||||
}
|
||||
|
||||
protected int n_() {
|
||||
return 10;
|
||||
protected int v() {
|
||||
return 40;
|
||||
}
|
||||
|
||||
public void a(Entity entity, float f, float f1) {
|
||||
@@ -766,24 +775,24 @@ public abstract class EntityLiving extends Entity {
|
||||
if (entity instanceof EntityLiving) {
|
||||
EntityLiving entityliving = (EntityLiving) entity;
|
||||
|
||||
d2 = this.locY + (double) this.q() - (entityliving.locY + (double) entityliving.q());
|
||||
d2 = this.locY + (double) this.s() - (entityliving.locY + (double) entityliving.s());
|
||||
} else {
|
||||
d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.q());
|
||||
d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.s());
|
||||
}
|
||||
|
||||
double d3 = (double) MathHelper.a(d0 * d0 + d1 * d1);
|
||||
float f2 = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
|
||||
float f3 = (float) (Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D);
|
||||
float f3 = (float) (-(Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D));
|
||||
|
||||
this.pitch = -this.b(this.pitch, f3, f1);
|
||||
this.yaw = this.b(this.yaw, f2, f);
|
||||
}
|
||||
|
||||
public boolean O() {
|
||||
public boolean R() {
|
||||
return this.b != null;
|
||||
}
|
||||
|
||||
public Entity P() {
|
||||
public Entity S() {
|
||||
return this.b;
|
||||
}
|
||||
|
||||
@@ -809,13 +818,13 @@ public abstract class EntityLiving extends Entity {
|
||||
return f + f3;
|
||||
}
|
||||
|
||||
public void Q() {}
|
||||
public void T() {}
|
||||
|
||||
public boolean b() {
|
||||
return this.world.containsEntity(this.boundingBox) && this.world.getEntities(this, this.boundingBox).size() == 0 && !this.world.b(this.boundingBox);
|
||||
public boolean d() {
|
||||
return this.world.containsEntity(this.boundingBox) && this.world.getEntities(this, this.boundingBox).size() == 0 && !this.world.c(this.boundingBox);
|
||||
}
|
||||
|
||||
protected void R() {
|
||||
protected void U() {
|
||||
// CraftBukkit start
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
DamageCause damageType = EntityDamageEvent.DamageCause.VOID;
|
||||
@@ -833,7 +842,7 @@ public abstract class EntityLiving extends Entity {
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
public Vec3D S() {
|
||||
public Vec3D V() {
|
||||
return this.b(1.0F);
|
||||
}
|
||||
|
||||
@@ -861,7 +870,7 @@ public abstract class EntityLiving extends Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public int j() {
|
||||
public int l() {
|
||||
return 4;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user