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Update for 1.5_02.
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@@ -102,7 +102,7 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
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return this.burnTime > 0;
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}
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public void i_() {
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public void g_() {
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boolean flag = this.burnTime > 0;
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boolean flag1 = false;
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@@ -179,7 +179,7 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
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} else {
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int i = itemstack.getItem().id;
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return i < 256 && Block.byId[i].material == Material.WOOD ? 300 : (i == Item.STICK.id ? 100 : (i == Item.COAL.id ? 1600 : (i == Item.LAVA_BUCKET.id ? 20000 : 0)));
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return i < 256 && Block.byId[i].material == Material.WOOD ? 300 : (i == Item.STICK.id ? 100 : (i == Item.COAL.id ? 1600 : (i == Item.LAVA_BUCKET.id ? 20000 : (i == Block.SAPLING.id ? 100 : 0))));
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}
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}
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