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Add PlayerProfile API to replace GameProfile
This simply provides the base API to create the objects. Further commits will come that adds adds usage of this API to existing GameProfile based API's, as well as new API's.
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@@ -5,7 +5,7 @@ Subject: [PATCH] Add PlayerJumpEvent
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index deb0f4a9..579996d1 100644
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index deb0f4a9c..579996d1e 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
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@@ -17,7 +17,7 @@ index deb0f4a9..579996d1 100644
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super.cu();
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this.b(StatisticList.w);
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 9c8828eb..cc58a4a9 100644
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index 9c8828ebd..cc58a4a93 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -0,0 +0,0 @@ import org.bukkit.inventory.EquipmentSlot;
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