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Update to Minecraft 1.10
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@@ -18,7 +18,7 @@
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this.world.setAir(blockposition);
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} else if (!this.world.isClientSide) {
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this.die();
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@@ -85,7 +87,7 @@
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@@ -88,7 +90,7 @@
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if (BlockFalling.i(this.world.getType(new BlockPosition(this.locX, this.locY - 0.009999999776482582D, this.locZ)))) {
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this.onGround = false;
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@@ -27,7 +27,7 @@
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}
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this.motX *= 0.699999988079071D;
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@@ -94,7 +96,13 @@
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@@ -97,7 +99,13 @@
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if (iblockdata.getBlock() != Blocks.PISTON_EXTENSION) {
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this.die();
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if (!this.f) {
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@@ -42,7 +42,7 @@
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if (block instanceof BlockFalling) {
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((BlockFalling) block).a_(this.world, blockposition);
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}
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@@ -151,7 +159,9 @@
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@@ -154,7 +162,9 @@
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while (iterator.hasNext()) {
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Entity entity = (Entity) iterator.next();
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