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Update to Minecraft 1.10
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@@ -64,7 +64,7 @@
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this.a(f);
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this.foodTickTimer = 0;
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}
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} else if (flag && this.foodLevel >= 18 && entityhuman.cU()) {
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} else if (flag && this.foodLevel >= 18 && entityhuman.cY()) {
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++this.foodTickTimer;
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if (this.foodTickTimer >= 80) {
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- entityhuman.heal(1.0F);
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