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Added PathfinderGoalTarget, PathfinderGoalArrowAttack, PathfinderGoalMeleeAttack for diff visibility.
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package net.minecraft.server;
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public class PathfinderGoalMeleeAttack extends PathfinderGoal {
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World a;
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EntityLiving b;
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EntityLiving c;
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int d;
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float e;
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boolean f;
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PathEntity g;
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Class h;
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private int i;
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public PathfinderGoalMeleeAttack(EntityLiving entityliving, Class oclass, float f, boolean flag) {
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this(entityliving, f, flag);
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this.h = oclass;
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}
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public PathfinderGoalMeleeAttack(EntityLiving entityliving, float f, boolean flag) {
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this.d = 0;
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this.b = entityliving;
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this.a = entityliving.world;
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this.e = f;
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this.f = flag;
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this.a(3);
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}
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public boolean a() {
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EntityLiving entityliving = this.b.as();
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if (entityliving == null) {
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return false;
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} else if (this.h != null && !this.h.isAssignableFrom(entityliving.getClass())) {
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return false;
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} else {
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this.c = entityliving;
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this.g = this.b.ak().a(this.c);
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return this.g != null;
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}
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}
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public boolean b() {
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EntityLiving entityliving = this.b.as();
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return entityliving == null ? false : (!this.c.isAlive() ? false : (!this.f ? !this.b.ak().e() : this.b.e(MathHelper.floor(this.c.locX), MathHelper.floor(this.c.locY), MathHelper.floor(this.c.locZ))));
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}
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public void c() {
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this.b.ak().a(this.g, this.e);
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this.i = 0;
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}
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public void d() {
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this.c = null;
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this.b.ak().f();
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}
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public void e() {
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this.b.getControllerLook().a(this.c, 30.0F, 30.0F);
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if ((this.f || this.b.al().canSee(this.c)) && --this.i <= 0) {
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this.i = 4 + this.b.am().nextInt(7);
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this.b.ak().a(this.c, this.e);
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}
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this.d = Math.max(this.d - 1, 0);
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double d0 = (double) (this.b.width * 2.0F * this.b.width * 2.0F);
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if (this.b.e(this.c.locX, this.c.boundingBox.b, this.c.locZ) <= d0) {
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if (this.d <= 0) {
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this.d = 20;
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this.b.a((Entity) this.c);
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}
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}
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}
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}
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