Massive renaming update in nms. If you bypassed Bukkit, you will likely break.

Also minimized all the nms diffs and generic cleanups all around.
This commit is contained in:
Erik Broes
2011-06-27 00:25:01 +02:00
parent 9e5dba8306
commit a98c7ba2c7
126 changed files with 1329 additions and 1772 deletions

View File

@@ -3,11 +3,8 @@ package net.minecraft.server;
import java.util.Random;
// CraftBukkit start
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.event.block.BlockBurnEvent;
// CraftBukkit end
@@ -90,11 +87,10 @@ public class BlockFire extends Block {
this.a(world, i, j, k + 1, 300, random, l);
// CraftBukkit start - Call to stop spread of fire.
Server server = ((WorldServer) world).getServer();
CraftWorld cworld = ((WorldServer) world).getWorld();
org.bukkit.Server server = world.getServer();
org.bukkit.World bworld = world.getWorld();
IgniteCause igniteCause = BlockIgniteEvent.IgniteCause.SPREAD;
Player thePlayer = null;
// CraftBukkit
for (int i1 = i - 1; i1 <= i + 1; ++i1) {
@@ -119,11 +115,12 @@ public class BlockFire extends Block {
k2 = 15;
}
// CraftBukkit start - Call to stop spread of fire.
org.bukkit.block.Block theBlock = cworld.getBlockAt(i1, k1, j1);
org.bukkit.block.Block block = bworld.getBlockAt(i1, k1, j1);
if (theBlock.getTypeId() != Block.FIRE.id) {
BlockIgniteEvent event = new BlockIgniteEvent(theBlock, igniteCause, thePlayer);
if (block.getTypeId() != Block.FIRE.id) {
BlockIgniteEvent event = new BlockIgniteEvent(block, igniteCause, null);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
continue;
}
@@ -147,11 +144,11 @@ public class BlockFire extends Block {
if (random.nextInt(l) < j1) {
boolean flag = world.getTypeId(i, j, k) == Block.TNT.id;
// CraftBukkit start
Server server = ((WorldServer) world).getServer();
CraftWorld cworld = ((WorldServer) world).getWorld();
org.bukkit.block.Block theBlock = cworld.getBlockAt(i, j, k);
org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(i, j, k);
BlockBurnEvent event = new BlockBurnEvent(theBlock);
server.getPluginManager().callEvent(event);
world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}