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Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
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@@ -71,15 +71,15 @@ public class BlockSapling extends BlockFlower {
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BlockChangeWithNotify(World world) { this.world = world; }
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public boolean setRawTypeId(int x, int y, int z, int type) {
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return world.setTypeId(x, y, z, type);
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return this.world.setTypeId(x, y, z, type);
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}
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public boolean setRawTypeIdAndData(int x, int y, int z, int type, int data) {
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return world.setTypeIdAndData(x, y, z, type, data);
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return this.world.setTypeIdAndData(x, y, z, type, data);
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}
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public int getTypeId(int x, int y, int z) {
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return world.getTypeId(x, y, z);
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return this.world.getTypeId(x, y, z);
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}
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}
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// CraftBukkit end
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