Massive renaming update in nms. If you bypassed Bukkit, you will likely break.

Also minimized all the nms diffs and generic cleanups all around.
This commit is contained in:
Erik Broes
2011-06-27 00:25:01 +02:00
parent 9e5dba8306
commit a98c7ba2c7
126 changed files with 1329 additions and 1772 deletions

View File

@@ -3,14 +3,12 @@ package net.minecraft.server;
import java.util.List;
// CraftBukkit start
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.entity.CraftEntity;
import org.bukkit.entity.Explosive;
import org.bukkit.craftbukkit.entity.CraftLivingEntity;
import org.bukkit.entity.Explosive;
import org.bukkit.entity.Projectile;
import org.bukkit.event.entity.EntityDamageByProjectileEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.ExplosionPrimeEvent;
// CraftBukkit end
@@ -48,7 +46,7 @@ public class EntityFireball extends Entity {
this.height = 0.0F;
this.motX = this.motY = this.motZ = 0.0D;
// CraftBukkit start (added setDirection method)
setDirection(d0, d1, d2);
this.setDirection(d0, d1, d2);
}
public void setDirection(double d0, double d1, double d2) {
@@ -134,15 +132,12 @@ public class EntityFireball extends Entity {
if (movingobjectposition.entity != null) {
boolean stick;
if (movingobjectposition.entity instanceof EntityLiving) {
CraftServer server = this.world.getServer();
org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
Projectile projectile = (Projectile) this.getBukkitEntity();
DamageCause damageCause = EntityDamageEvent.DamageCause.ENTITY_ATTACK;
int damage = 0;
// TODO @see EntityArrow#162
EntityDamageByProjectileEvent event = new EntityDamageByProjectileEvent(damagee, projectile, damageCause, damage);
server.getPluginManager().callEvent(event);
EntityDamageByProjectileEvent event = new EntityDamageByProjectileEvent(damagee, projectile, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 0);
this.world.getServer().getPluginManager().callEvent(event);
this.shooter = (projectile.getShooter() == null) ? null : ((CraftLivingEntity) projectile.getShooter()).getHandle();
@@ -160,11 +155,9 @@ public class EntityFireball extends Entity {
}
}
CraftServer server = this.world.getServer();
ExplosionPrimeEvent event = new ExplosionPrimeEvent((Explosive) CraftEntity.getEntity(this.world.getServer(), this));
this.world.getServer().getPluginManager().callEvent(event);
ExplosionPrimeEvent event = new ExplosionPrimeEvent((Explosive) CraftEntity.getEntity(server, this));
server.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
// give 'this' instead of (Entity) null so we know what causes the damage
this.world.createExplosion(this, this.locX, this.locY, this.locZ, event.getRadius(), event.getFire());