Massive renaming update in nms. If you bypassed Bukkit, you will likely break.

Also minimized all the nms diffs and generic cleanups all around.
This commit is contained in:
Erik Broes
2011-06-27 00:25:01 +02:00
parent 9e5dba8306
commit a98c7ba2c7
126 changed files with 1329 additions and 1772 deletions

View File

@@ -1,12 +1,6 @@
package net.minecraft.server;
// CraftBukkit start
import java.util.ArrayList;
import java.util.List;
import org.bukkit.Server;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.entity.CraftEntity;
import org.bukkit.event.entity.EntityCombustEvent;
import org.bukkit.event.entity.EntityDeathEvent;
// CraftBukkit end
@@ -38,11 +32,8 @@ public class EntitySkeleton extends EntityMonster {
if (f > 0.5F && this.world.isChunkLoaded(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F) {
// CraftBukkit start
CraftServer server = ((WorldServer) this.world).getServer();
org.bukkit.entity.Entity entity = this.getBukkitEntity();
EntityCombustEvent event = new EntityCombustEvent(entity);
server.getPluginManager().callEvent(event);
EntityCombustEvent event = new EntityCombustEvent(this.getBukkitEntity());
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.fireTicks = 300;
@@ -91,7 +82,7 @@ public class EntitySkeleton extends EntityMonster {
protected void r() {
// CraftBukkit start - whole method
List<org.bukkit.inventory.ItemStack> loot = new ArrayList<org.bukkit.inventory.ItemStack>();
java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
int count = this.random.nextInt(3);
if (count > 0) {
@@ -103,15 +94,14 @@ public class EntitySkeleton extends EntityMonster {
loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.BONE, count));
}
CraftWorld cworld = ((WorldServer) world).getWorld();
Server server = ((WorldServer) world).getServer();
CraftEntity entity = (CraftEntity) getBukkitEntity();
org.bukkit.World bworld = this.world.getWorld();
org.bukkit.entity.Entity entity = this.getBukkitEntity();
EntityDeathEvent event = new EntityDeathEvent(entity, loot);
server.getPluginManager().callEvent(event);
this.world.getServer().getPluginManager().callEvent(event);
for (org.bukkit.inventory.ItemStack stack: event.getDrops()) {
cworld.dropItemNaturally(entity.getLocation(), stack);
bworld.dropItemNaturally(entity.getLocation(), stack);
}
// CraftBukkit end
}