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Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
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@@ -8,7 +8,7 @@ public class InventoryCrafting implements IInventory {
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// CraftBukkit start
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public ItemStack[] getContents() {
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return items;
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return this.items;
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}
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// CraftBukkit end
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@@ -42,7 +42,7 @@ public class InventoryCrafting implements IInventory {
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return "Crafting";
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}
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public ItemStack a(int i, int j) {
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public ItemStack splitStack(int i, int j) {
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if (this.items[i] != null) {
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ItemStack itemstack;
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