Massive renaming update in nms. If you bypassed Bukkit, you will likely break.

Also minimized all the nms diffs and generic cleanups all around.
This commit is contained in:
Erik Broes
2011-06-27 00:25:01 +02:00
parent 9e5dba8306
commit a98c7ba2c7
126 changed files with 1329 additions and 1772 deletions

View File

@@ -3,7 +3,6 @@ package net.minecraft.server;
// CraftBukkit start
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockDamageEvent;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.event.Event;
import org.bukkit.event.block.Action;
@@ -15,7 +14,7 @@ public class ItemInWorldManager {
private WorldServer world;
public EntityHuman player;
private float c = 0.0F;
private int d;
private int lastDigTick;
private int e;
private int f;
private int g;
@@ -51,8 +50,8 @@ public class ItemInWorldManager {
}
public void dig(int i, int j, int k, int l) {
// this.world.a((EntityHuman) null, i, j, k, l); // CraftBukkit - moved down
this.d = (int) (System.currentTimeMillis() / 50); // CraftBukkit
// this.world.douseFire((EntityHuman) null, i, j, k, l); // CraftBukkit - moved down
this.lastDigTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
int i1 = this.world.getTypeId(i, j, k);
// CraftBukkit start
@@ -76,7 +75,7 @@ public class ItemInWorldManager {
} else {
Block.byId[i1].b(this.world, i, j, k, this.player);
// Allow fire punching to be blocked
this.world.a((EntityHuman) null, i, j, k, l);
this.world.douseFire((EntityHuman) null, i, j, k, l);
}
// Handle hitting a block
@@ -111,7 +110,7 @@ public class ItemInWorldManager {
public void a(int i, int j, int k) {
if (i == this.e && j == this.f && k == this.g) {
this.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
int l = this.currentTick - this.d;
int l = this.currentTick - this.lastDigTick;
int i1 = this.world.getTypeId(i, j, k);
if (i1 != 0) {
@@ -125,7 +124,7 @@ public class ItemInWorldManager {
this.j = i;
this.k = j;
this.l = k;
this.m = this.d;
this.m = this.lastDigTick;
}
}
// CraftBukkit start - force blockreset to client
@@ -152,12 +151,10 @@ public class ItemInWorldManager {
public boolean c(int i, int j, int k) {
// CraftBukkit start
if (this.player instanceof EntityPlayer) {
CraftServer server = ((WorldServer) this.world).getServer();
org.bukkit.block.Block block = ((WorldServer) this.world).getWorld().getBlockAt(i, j, k);
org.bukkit.entity.Player player = (org.bukkit.entity.Player) this.player.getBukkitEntity();
org.bukkit.block.Block block = this.world.getWorld().getBlockAt(i, j, k);
BlockBreakEvent event = new BlockBreakEvent(block, player);
server.getPluginManager().callEvent(event);
BlockBreakEvent event = new BlockBreakEvent(block, (org.bukkit.entity.Player) this.player.getBukkitEntity());
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return false;