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Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
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@@ -22,13 +22,13 @@ public class Packet51MapChunk extends Packet {
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this.k = true;
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}
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// CraftBukkit - start
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// CraftBukkit start
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public Packet51MapChunk(int i, int j, int k, int l, int i1, int j1, World world) {
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this(i, j, k, l, i1, j1, world.c(i, j, k, l, i1, j1));
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this(i, j, k, l, i1, j1, world.getMultiChunkData(i, j, k, l, i1, j1));
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}
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public Packet51MapChunk(int i, int j, int k, int l, int i1, int j1, byte[] data) {
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// CraftBukkit - end
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// CraftBukkit end
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this.k = true;
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this.a = i;
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this.b = j;
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