mirror of
https://github.com/PaperMC/Paper.git
synced 2025-08-15 12:13:54 -07:00
Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
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@@ -8,7 +8,7 @@ class PlayerInstance {
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private List b;
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private int chunkX;
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private int chunkZ;
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private ChunkCoordIntPair e;
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private ChunkCoordIntPair location;
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private short[] dirtyBlocks;
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private int dirtyCount;
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private int h;
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@@ -27,7 +27,7 @@ class PlayerInstance {
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this.dirtyCount = 0;
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this.chunkX = i;
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this.chunkZ = j;
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this.e = new ChunkCoordIntPair(i, j);
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this.location = new ChunkCoordIntPair(i, j);
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playermanager.a().chunkProviderServer.getChunkAt(i, j);
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}
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@@ -36,13 +36,13 @@ class PlayerInstance {
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throw new IllegalStateException("Failed to add player. " + entityplayer + " already is in chunk " + this.chunkX + ", " + this.chunkZ);
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} else {
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// CraftBukkit start
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if (entityplayer.g.add(this.e)) {
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entityplayer.netServerHandler.sendPacket(new Packet50PreChunk(this.e.x, this.e.z, true));
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if (entityplayer.playerChunkCoordIntPairs.add(this.location)) {
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entityplayer.netServerHandler.sendPacket(new Packet50PreChunk(this.location.x, this.location.z, true));
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}
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// CraftBukkit end
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this.b.add(entityplayer);
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entityplayer.f.add(this.e);
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entityplayer.chunkCoordIntPairQueue.add(this.location);
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}
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}
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@@ -60,9 +60,9 @@ class PlayerInstance {
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this.playerManager.a().chunkProviderServer.queueUnload(this.chunkX, this.chunkZ);
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}
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entityplayer.f.remove(this.e);
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entityplayer.chunkCoordIntPairQueue.remove(this.location);
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// CraftBukkit - contains -> remove -- TODO VERIFY!!!!
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if (entityplayer.g.remove(this.e)) {
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if (entityplayer.playerChunkCoordIntPairs.remove(this.location)) {
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entityplayer.netServerHandler.sendPacket(new Packet50PreChunk(this.chunkX, this.chunkZ, false));
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}
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}
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@@ -117,7 +117,7 @@ class PlayerInstance {
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for (int i = 0; i < this.b.size(); ++i) {
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EntityPlayer entityplayer = (EntityPlayer) this.b.get(i);
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if (entityplayer.g.contains(this.e)) {
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if (entityplayer.playerChunkCoordIntPairs.contains(this.location)) {
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entityplayer.netServerHandler.sendPacket(packet);
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}
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}
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