mirror of
https://github.com/PaperMC/Paper.git
synced 2025-08-14 11:45:52 -07:00
Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
This commit is contained in:
@@ -11,7 +11,6 @@ import java.util.TreeSet;
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// CraftBukkit start
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.World.Environment;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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@@ -26,7 +25,6 @@ import org.bukkit.event.entity.ItemSpawnEvent;
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import org.bukkit.event.weather.WeatherChangeEvent;
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import org.bukkit.event.weather.ThunderChangeEvent;
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import org.bukkit.block.BlockState;
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import org.bukkit.craftbukkit.block.CraftBlockState;
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// CraftBukkit end
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public class World implements IBlockAccess {
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@@ -50,7 +48,7 @@ public class World implements IBlockAccess {
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protected float l;
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protected int m = 0;
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public int n = 0;
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public boolean o = false;
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public boolean suppressPhysics = false;
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private long H = System.currentTimeMillis();
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protected int p = 40;
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public int spawnMonsters;
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@@ -63,7 +61,7 @@ public class World implements IBlockAccess {
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public WorldData worldData; // CraftBukkit - protected -> public
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public boolean isLoading;
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private boolean I;
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public WorldMapCollection z;
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public WorldMapCollection worldMaps;
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private ArrayList J = new ArrayList();
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private int K = 0;
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public boolean allowMonsters = true; // CraftBukkit - private -> public
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@@ -88,40 +86,40 @@ public class World implements IBlockAccess {
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final Object chunkLock = new Object();
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private boolean canSpawn(int x, int z) {
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if (generator != null) {
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return this.generator.canSpawn(((WorldServer) this).getWorld(), x, z);
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if (this.generator != null) {
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return this.generator.canSpawn(this.getWorld(), x, z);
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} else {
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return this.worldProvider.a(x, z);
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return this.worldProvider.canSpawn(x, z);
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}
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}
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public CraftWorld getWorld() {
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return world;
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return this.world;
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}
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public CraftServer getServer() {
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return (CraftServer)Bukkit.getServer();
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return (CraftServer) Bukkit.getServer();
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}
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// CraftBukkit - changed signature
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public World(IDataManager idatamanager, String s, long i, WorldProvider worldprovider, ChunkGenerator gen, Environment env) {
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public World(IDataManager idatamanager, String s, long i, WorldProvider worldprovider, ChunkGenerator gen, org.bukkit.World.Environment env) {
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this.generator = gen;
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this.world = new CraftWorld((WorldServer)this, gen, env);
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this.world = new CraftWorld((WorldServer) this, gen, env);
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// CraftBukkit end
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this.O = this.random.nextInt(12000);
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this.P = new ArrayList();
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this.isStatic = false;
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this.w = idatamanager;
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this.z = new WorldMapCollection(idatamanager);
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this.worldMaps = new WorldMapCollection(idatamanager);
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this.worldData = idatamanager.c();
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this.s = this.worldData == null;
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if (worldprovider != null) {
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this.worldProvider = worldprovider;
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} else if (this.worldData != null && this.worldData.h() == -1) {
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this.worldProvider = WorldProvider.a(-1);
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this.worldProvider = WorldProvider.byDimension(-1);
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} else {
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this.worldProvider = WorldProvider.a(0);
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this.worldProvider = WorldProvider.byDimension(0);
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}
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boolean flag = false;
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@@ -142,13 +140,13 @@ public class World implements IBlockAccess {
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this.g();
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this.x();
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getServer().addWorld(world);// Craftbukkit
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this.getServer().addWorld(this.world); // CraftBukkit
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}
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protected IChunkProvider b() {
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IChunkLoader ichunkloader = this.w.a(this.worldProvider);
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return new ChunkProviderLoadOrGenerate(this, ichunkloader, this.worldProvider.b());
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return new ChunkProviderLoadOrGenerate(this, ichunkloader, this.worldProvider.getChunkProvider());
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}
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protected void c() {
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@@ -159,22 +157,22 @@ public class World implements IBlockAccess {
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int j;
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// CraftBukkit start
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if (generator != null) {
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Random rand = new Random(getSeed());
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Location spawn = generator.getFixedSpawnLocation(((WorldServer) this).getWorld(), rand);
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if (this.generator != null) {
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Random rand = new Random(this.getSeed());
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Location spawn = this.generator.getFixedSpawnLocation(((WorldServer) this).getWorld(), rand);
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if (spawn != null) {
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if (spawn.getWorld() != ((WorldServer) this).getWorld()) {
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throw new IllegalStateException("Cannot set spawn point for " + worldData.name + " to be in another world (" + spawn.getWorld().getName() + ")");
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throw new IllegalStateException("Cannot set spawn point for " + this.worldData.name + " to be in another world (" + spawn.getWorld().getName() + ")");
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} else {
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worldData.setSpawn(spawn.getBlockX(), spawn.getBlockY(), spawn.getBlockZ());
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isLoading = false;
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this.worldData.setSpawn(spawn.getBlockX(), spawn.getBlockY(), spawn.getBlockZ());
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this.isLoading = false;
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return;
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}
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}
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}
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for (j = 0; !canSpawn(i, j); j += this.random.nextInt(64) - this.random.nextInt(64)) {
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for (j = 0; !this.canSpawn(i, j); j += this.random.nextInt(64) - this.random.nextInt(64)) {
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i += this.random.nextInt(64) - this.random.nextInt(64);
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}
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// CraftBukkit end
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@@ -194,7 +192,7 @@ public class World implements IBlockAccess {
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}
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public void save(boolean flag, IProgressUpdate iprogressupdate) {
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if (this.chunkProvider.b()) {
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if (this.chunkProvider.canSave()) {
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if (iprogressupdate != null) {
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iprogressupdate.a("Saving level");
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}
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@@ -211,7 +209,7 @@ public class World implements IBlockAccess {
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private void w() {
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this.k();
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this.w.a(this.worldData, this.players);
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this.z.a();
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this.worldMaps.a();
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}
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public int getTypeId(int i, int j, int k) {
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@@ -226,7 +224,7 @@ public class World implements IBlockAccess {
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return j >= 0 && j < 128 ? this.isChunkLoaded(i >> 4, k >> 4) : false;
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}
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public boolean a(int i, int j, int k, int l) {
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public boolean areChunksLoaded(int i, int j, int k, int l) {
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return this.a(i - l, j - l, k - l, i + l, j + l, k + l);
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}
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@@ -257,20 +255,20 @@ public class World implements IBlockAccess {
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return this.chunkProvider.isChunkLoaded(i, j);
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}
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public Chunk b(int i, int j) {
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public Chunk getChunkAtWorldCoords(int i, int j) {
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return this.getChunkAt(i >> 4, j >> 4);
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}
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// CraftBukkit start
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public Chunk getChunkAt(int i, int j) {
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Chunk result = null;
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synchronized (chunkLock) {
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if (lastChunkAccessed == null || lastXAccessed != i || lastZAccessed != j) {
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lastXAccessed = i;
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lastZAccessed = j;
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lastChunkAccessed = this.chunkProvider.getOrCreateChunk(i, j);
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synchronized (this.chunkLock) {
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if (this.lastChunkAccessed == null || this.lastXAccessed != i || this.lastZAccessed != j) {
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this.lastXAccessed = i;
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this.lastZAccessed = j;
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this.lastChunkAccessed = this.chunkProvider.getOrCreateChunk(i, j);
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}
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result = lastChunkAccessed;
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result = this.lastChunkAccessed;
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}
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return result;
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}
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@@ -431,7 +429,7 @@ public class World implements IBlockAccess {
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}
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private void k(int i, int j, int k, int l) {
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if (!this.o && !this.isStatic) {
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if (!this.suppressPhysics && !this.isStatic) {
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Block block = Block.byId[this.getTypeId(i, j, k)];
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if (block != null) {
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@@ -439,7 +437,7 @@ public class World implements IBlockAccess {
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CraftWorld world = ((WorldServer) this).getWorld();
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if (world != null) {
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BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(i, j, k), l);
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getServer().getPluginManager().callEvent(event);
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this.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return;
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@@ -820,14 +818,14 @@ public class World implements IBlockAccess {
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}
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}
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public boolean a(Entity entity) {
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public boolean strikeLightning(Entity entity) {
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this.e.add(entity);
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return true;
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}
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// CraftBukkit start - used for entities other than creatures
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public boolean addEntity(Entity entity) {
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return addEntity(entity, SpawnReason.CUSTOM); // Set reason as Custom by default
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return this.addEntity(entity, SpawnReason.CUSTOM); // Set reason as Custom by default
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}
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@@ -989,7 +987,7 @@ public class World implements IBlockAccess {
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}
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public int e(int i, int j) {
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Chunk chunk = this.b(i, j);
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Chunk chunk = this.getChunkAtWorldCoords(i, j);
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int k = 127;
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i &= 15;
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@@ -1007,7 +1005,7 @@ public class World implements IBlockAccess {
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}
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public int f(int i, int j) {
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Chunk chunk = this.b(i, j);
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Chunk chunk = this.getChunkAtWorldCoords(i, j);
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int k = 127;
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i &= 15;
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@@ -1438,7 +1436,7 @@ public class World implements IBlockAccess {
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return (float) i / (float) j;
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}
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public void a(EntityHuman entityhuman, int i, int j, int k, int l) {
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public void douseFire(EntityHuman entityhuman, int i, int j, int k, int l) {
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if (l == 0) {
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--j;
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}
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@@ -1553,7 +1551,7 @@ public class World implements IBlockAccess {
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return;
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}
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if (this.b(k1, l1).g()) {
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if (this.getChunkAtWorldCoords(k1, l1).isEmpty()) {
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return;
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}
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@@ -1619,7 +1617,7 @@ public class World implements IBlockAccess {
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}
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// CraftBukkit start - Only call spawner if we have players online and the world allows for mobs or animals
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if ((this.allowMonsters || this.allowAnimals) && (this instanceof WorldServer && getServer().getHandle().players.size() > 0)) {
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if ((this.allowMonsters || this.allowAnimals) && (this instanceof WorldServer && this.getServer().getHandle().players.size() > 0)) {
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SpawnerCreature.spawnEntities(this, this.allowMonsters, this.allowAnimals);
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}
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// CraftBukkit end
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@@ -1646,9 +1644,9 @@ public class World implements IBlockAccess {
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}
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private void x() {
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if (this.worldData.l()) {
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if (this.worldData.hasStorm()) {
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this.j = 1.0F;
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if (this.worldData.j()) {
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if (this.worldData.isThundering()) {
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this.l = 1.0F;
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}
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}
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@@ -1660,56 +1658,53 @@ public class World implements IBlockAccess {
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--this.m;
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}
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int i = this.worldData.k();
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int i = this.worldData.getThunderDuration();
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if (i <= 0) {
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if (this.worldData.j()) {
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this.worldData.b(this.random.nextInt(12000) + 3600);
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if (this.worldData.isThundering()) {
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this.worldData.setThunderDuration(this.random.nextInt(12000) + 3600);
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} else {
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this.worldData.b(this.random.nextInt(168000) + 12000);
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this.worldData.setThunderDuration(this.random.nextInt(168000) + 12000);
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}
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} else {
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--i;
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this.worldData.b(i);
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this.worldData.setThunderDuration(i);
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if (i <= 0) {
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// CraftBukkit start
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CraftServer server = getServer();
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ThunderChangeEvent thunder = new ThunderChangeEvent(((WorldServer) this).getWorld(), !this.worldData.j());
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server.getPluginManager().callEvent(thunder);
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ThunderChangeEvent thunder = new ThunderChangeEvent(this.getWorld(), !this.worldData.isThundering());
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this.getServer().getPluginManager().callEvent(thunder);
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if (!thunder.isCancelled()) {
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this.worldData.a(!this.worldData.j());
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this.worldData.setThundering(!this.worldData.isThundering());
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}
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// CraftBukkit end
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}
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}
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int j = this.worldData.m();
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int j = this.worldData.getWeatherDuration();
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if (j <= 0) {
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if (this.worldData.l()) {
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this.worldData.c(this.random.nextInt(12000) + 12000);
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if (this.worldData.hasStorm()) {
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this.worldData.setWeatherDuration(this.random.nextInt(12000) + 12000);
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} else {
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this.worldData.c(this.random.nextInt(168000) + 12000);
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this.worldData.setWeatherDuration(this.random.nextInt(168000) + 12000);
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}
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} else {
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--j;
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this.worldData.c(j);
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this.worldData.setWeatherDuration(j);
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if (j <= 0) {
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// CraftBukkit start
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CraftServer server = getServer();
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WeatherChangeEvent weather = new WeatherChangeEvent(this.getWorld(), !this.worldData.hasStorm());
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this.getServer().getPluginManager().callEvent(weather);
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WeatherChangeEvent weather = new WeatherChangeEvent(((WorldServer) this).getWorld(), !this.worldData.l());
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server.getPluginManager().callEvent(weather);
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if (!weather.isCancelled()) {
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this.worldData.b(!this.worldData.l());
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this.worldData.setStorm(!this.worldData.hasStorm());
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}
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// CraftBukkit end
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}
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}
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this.i = this.j;
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if (this.worldData.l()) {
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if (this.worldData.hasStorm()) {
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this.j = (float) ((double) this.j + 0.01D);
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} else {
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this.j = (float) ((double) this.j - 0.01D);
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@@ -1724,7 +1719,7 @@ public class World implements IBlockAccess {
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}
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this.k = this.l;
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if (this.worldData.j()) {
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if (this.worldData.isThundering()) {
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this.l = (float) ((double) this.l + 0.01D);
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} else {
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this.l = (float) ((double) this.l - 0.01D);
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@@ -1742,20 +1737,18 @@ public class World implements IBlockAccess {
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private void y() {
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// CraftBukkit start
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CraftServer server = getServer();
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WeatherChangeEvent weather = new WeatherChangeEvent(this.getWorld(), false);
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this.getServer().getPluginManager().callEvent(weather);
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WeatherChangeEvent weather = new WeatherChangeEvent(((WorldServer) this).getWorld(), false);
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server.getPluginManager().callEvent(weather);
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||||
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||||
ThunderChangeEvent thunder = new ThunderChangeEvent(((WorldServer) this).getWorld(), false);
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||||
server.getPluginManager().callEvent(thunder);
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||||
ThunderChangeEvent thunder = new ThunderChangeEvent(this.getWorld(), false);
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this.getServer().getPluginManager().callEvent(thunder);
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if (!weather.isCancelled()) {
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this.worldData.c(0);
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this.worldData.b(false);
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this.worldData.setWeatherDuration(0);
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this.worldData.setStorm(false);
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}
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||||
if (!thunder.isCancelled()) {
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||||
this.worldData.b(0);
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||||
this.worldData.a(false);
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||||
this.worldData.setThunderDuration(0);
|
||||
this.worldData.setThundering(false);
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
@@ -1824,7 +1817,7 @@ public class World implements IBlockAccess {
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||||
j1 = j + (k >> 8 & 15);
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||||
k1 = this.e(l, j1);
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if (this.s(l, k1, j1)) {
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||||
this.a((Entity) (new EntityWeatherStorm(this, (double) l, (double) k1, (double) j1)));
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||||
this.strikeLightning(new EntityWeatherStorm(this, (double) l, (double) k1, (double) j1));
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||||
this.m = 2;
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||||
}
|
||||
}
|
||||
@@ -1844,7 +1837,7 @@ public class World implements IBlockAccess {
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||||
// CraftBukkit start
|
||||
SnowFormEvent snow = new SnowFormEvent(this.getWorld().getBlockAt(l + i, k1, j1 + j));
|
||||
|
||||
getServer().getPluginManager().callEvent(snow);
|
||||
this.getServer().getPluginManager().callEvent(snow);
|
||||
if (!snow.isCancelled()) {
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||||
this.setTypeId(l + i, k1, j1 + j, snow.getMaterial().getId());
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||||
this.setData(l + i, k1, j1 + j, snow.getData());
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||||
@@ -1857,7 +1850,7 @@ public class World implements IBlockAccess {
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||||
BlockState blockState = this.getWorld().getBlockAt(l + i, k1 - 1, j1 + j).getState();
|
||||
blockState.setTypeId(Block.ICE.id);
|
||||
|
||||
BlockFormEvent iceBlockForm = new BlockFormEvent(this.getWorld().getBlockAt(l + i, k1 - 1, j1 + j), blockState);
|
||||
BlockFormEvent iceBlockForm = new BlockFormEvent(blockState.getBlock(), blockState);
|
||||
this.getServer().getPluginManager().callEvent(iceBlockForm);
|
||||
if (!iceBlockForm.isCancelled()) {
|
||||
blockState.update(true);
|
||||
@@ -1953,7 +1946,7 @@ public class World implements IBlockAccess {
|
||||
|
||||
public void b(int i, int j, int k, TileEntity tileentity) {
|
||||
if (this.isLoaded(i, j, k)) {
|
||||
this.b(i, k).f();
|
||||
this.getChunkAtWorldCoords(i, k).f();
|
||||
}
|
||||
|
||||
for (int l = 0; l < this.u.size(); ++l) {
|
||||
@@ -2018,8 +2011,8 @@ public class World implements IBlockAccess {
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
BlockCanBuildEvent event = new BlockCanBuildEvent(((WorldServer) this).getWorld().getBlockAt(j, k, l), i, defaultReturn);
|
||||
getServer().getPluginManager().callEvent(event);
|
||||
BlockCanBuildEvent event = new BlockCanBuildEvent(this.getWorld().getBlockAt(j, k, l), i, defaultReturn);
|
||||
this.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
return event.isBuildable();
|
||||
// CraftBukkit end
|
||||
@@ -2081,7 +2074,7 @@ public class World implements IBlockAccess {
|
||||
return this.isBlockFaceIndirectlyPowered(i, j - 1, k, 0) ? true : (this.isBlockFaceIndirectlyPowered(i, j + 1, k, 1) ? true : (this.isBlockFaceIndirectlyPowered(i, j, k - 1, 2) ? true : (this.isBlockFaceIndirectlyPowered(i, j, k + 1, 3) ? true : (this.isBlockFaceIndirectlyPowered(i - 1, j, k, 4) ? true : this.isBlockFaceIndirectlyPowered(i + 1, j, k, 5)))));
|
||||
}
|
||||
|
||||
public EntityHuman a(Entity entity, double d0) {
|
||||
public EntityHuman findNearbyPlayer(Entity entity, double d0) {
|
||||
return this.a(entity.locX, entity.locY, entity.locZ, d0);
|
||||
}
|
||||
|
||||
@@ -2117,7 +2110,7 @@ public class World implements IBlockAccess {
|
||||
return null;
|
||||
}
|
||||
|
||||
public byte[] c(int i, int j, int k, int l, int i1, int j1) {
|
||||
public byte[] getMultiChunkData(int i, int j, int k, int l, int i1, int j1) {
|
||||
byte[] abyte = new byte[l * i1 * j1 * 5 / 2];
|
||||
int k1 = i >> 4;
|
||||
int l1 = k >> 4;
|
||||
@@ -2159,7 +2152,7 @@ public class World implements IBlockAccess {
|
||||
k4 = 16;
|
||||
}
|
||||
|
||||
k2 = this.getChunkAt(j3, i4).a(abyte, k3, l2, j4, l3, i3, k4, k2);
|
||||
k2 = this.getChunkAt(j3, i4).getData(abyte, k3, l2, j4, l3, i3, k4, k2);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2175,7 +2168,7 @@ public class World implements IBlockAccess {
|
||||
}
|
||||
|
||||
public long getSeed() {
|
||||
return this.worldData.b();
|
||||
return this.worldData.getSeed();
|
||||
}
|
||||
|
||||
public long getTime() {
|
||||
@@ -2196,7 +2189,7 @@ public class World implements IBlockAccess {
|
||||
return this.chunkProvider;
|
||||
}
|
||||
|
||||
public void d(int i, int j, int k, int l, int i1) {
|
||||
public void playNote(int i, int j, int k, int l, int i1) {
|
||||
int j1 = this.getTypeId(i, j, k);
|
||||
|
||||
if (j1 > 0) {
|
||||
@@ -2231,8 +2224,8 @@ public class World implements IBlockAccess {
|
||||
// Calls the method that checks to see if players are sleeping
|
||||
// Called by CraftPlayer.setPermanentSleeping()
|
||||
public void checkSleepStatus() {
|
||||
if (!isStatic) {
|
||||
everyoneSleeping();
|
||||
if (!this.isStatic) {
|
||||
this.everyoneSleeping();
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
@@ -2312,15 +2305,15 @@ public class World implements IBlockAccess {
|
||||
}
|
||||
|
||||
public void a(String s, WorldMapBase worldmapbase) {
|
||||
this.z.a(s, worldmapbase);
|
||||
this.worldMaps.a(s, worldmapbase);
|
||||
}
|
||||
|
||||
public WorldMapBase a(Class oclass, String s) {
|
||||
return this.z.a(oclass, s);
|
||||
return this.worldMaps.a(oclass, s);
|
||||
}
|
||||
|
||||
public int b(String s) {
|
||||
return this.z.a(s);
|
||||
return this.worldMaps.a(s);
|
||||
}
|
||||
|
||||
public void e(int i, int j, int k, int l, int i1) {
|
||||
|
Reference in New Issue
Block a user