Update to Minecraft 1.9

This commit is contained in:
md_5
2016-03-01 08:32:46 +11:00
parent e1ebe524a7
commit aa008dff0f
305 changed files with 6684 additions and 6105 deletions

View File

@@ -1,6 +1,6 @@
--- a/net/minecraft/server/ContainerPlayer.java
+++ b/net/minecraft/server/ContainerPlayer.java
@@ -1,28 +1,42 @@
@@ -1,5 +1,10 @@
package net.minecraft.server;
+// CraftBukkit start
@@ -10,10 +10,11 @@
+
public class ContainerPlayer extends Container {
public InventoryCrafting craftInventory = new InventoryCrafting(this, 2, 2);
private static final EnumItemSlot[] h = new EnumItemSlot[] { EnumItemSlot.HEAD, EnumItemSlot.CHEST, EnumItemSlot.LEGS, EnumItemSlot.FEET};
@@ -7,10 +12,20 @@
public IInventory resultInventory = new InventoryCraftResult();
public boolean g;
private final EntityHuman h;
private final EntityHuman owner;
+ // CraftBukkit start
+ private CraftInventoryView bukkitEntity = null;
+ private PlayerInventory player;
@@ -21,58 +22,39 @@
public ContainerPlayer(final PlayerInventory playerinventory, boolean flag, EntityHuman entityhuman) {
this.g = flag;
this.h = entityhuman;
this.owner = entityhuman;
+ // CraftBukkit start
+ this.resultInventory = new InventoryCraftResult(); // CraftBukkit - moved to before InventoryCrafting construction
+ this.craftInventory = new InventoryCrafting(this, 2, 2, playerinventory.player); // CraftBukkit - pass player
+ this.craftInventory.resultInventory = this.resultInventory; // CraftBukkit - let InventoryCrafting know about its result slot
+ this.player = playerinventory; // CraftBukkit - save player
this.a((Slot) (new SlotResult(playerinventory.player, this.craftInventory, this.resultInventory, 0, 144, 36)));
+ // CraftBukkit end
this.a((Slot) (new SlotResult(playerinventory.player, this.craftInventory, this.resultInventory, 0, 154, 28)));
- final int i;
+ // CraftBukkit - fixed multiple decompiler errors below, good luck
int j;
- for (i = 0; i < 2; ++i) {
+ for (int i = 0; i < 2; ++i) {
for (j = 0; j < 2; ++j) {
this.a(new Slot(this.craftInventory, j + i * 2, 88 + j * 18, 26 + i * 18));
}
int i;
@@ -23,7 +38,7 @@
}
- for (i = 0; i < 4; ++i) {
- this.a(new Slot(playerinventory, playerinventory.getSize() - 1 - i, 8, 8 + i * 18) {
+ for (int ii = 0; ii < 4; ++ii) {
+ final int i = ii;
+ this.a(new Slot(playerinventory, playerinventory.getSize() - 1 - ii, 8, 8 + ii * 18) {
for (i = 0; i < 4; ++i) {
- final EnumItemSlot enumitemslot = ContainerPlayer.h[i];
+ final EnumItemSlot enumitemslot1 = ContainerPlayer.h[i];
this.a(new Slot(playerinventory, 36 + (3 - i), 8, 8 + i * 18) {
public int getMaxStackSize() {
return 1;
}
@@ -33,21 +47,32 @@
});
}
- for (i = 0; i < 3; ++i) {
+ for (int i = 0; i < 3; ++i) {
for (j = 0; j < 9; ++j) {
this.a(new Slot(playerinventory, j + (i + 1) * 9, 8 + j * 18, 84 + i * 18));
@@ -57,11 +72,22 @@
return super.isAllowed(itemstack);
}
}
- for (i = 0; i < 9; ++i) {
+ for (int i = 0; i < 9; ++i) {
this.a(new Slot(playerinventory, i, 8 + i * 18, 142));
}
});
- this.a((IInventory) this.craftInventory);
+ // this.a((IInventory) this.craftInventory); // CraftBukkit - unneeded since it just sets result slot to empty
}
public void a(IInventory iinventory) {
- this.resultInventory.setItem(0, CraftingManager.getInstance().craft(this.craftInventory, this.h.world));
+ // this.resultInventory.setItem(0, CraftingManager.getInstance().craft(this.craftInventory, this.h.world));
- this.resultInventory.setItem(0, CraftingManager.getInstance().craft(this.craftInventory, this.owner.world));
+ // this.resultInventory.setItem(0, CraftingManager.getInstance().craft(this.craftInventory, this.owner.world));
+ // CraftBukkit start (Note: the following line would cause an error if called during construction)
+ CraftingManager.getInstance().lastCraftView = getBukkitView();
+ ItemStack craftResult = CraftingManager.getInstance().craft(this.craftInventory, this.h.world);
+ ItemStack craftResult = CraftingManager.getInstance().craft(this.craftInventory, this.owner.world);
+ this.resultInventory.setItem(0, craftResult);
+ if (super.listeners.size() < 1) {
+ return;
@@ -84,7 +66,7 @@
}
public void b(EntityHuman entityhuman) {
@@ -127,4 +152,17 @@
@@ -143,4 +169,17 @@
public boolean a(ItemStack itemstack, Slot slot) {
return slot.inventory != this.resultInventory && super.a(itemstack, slot);
}