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Update to Minecraft 1.9
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@@ -1,15 +1,14 @@
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--- a/net/minecraft/server/EntityFireball.java
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+++ b/net/minecraft/server/EntityFireball.java
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@@ -2,6 +2,8 @@
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import java.util.List;
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@@ -1,5 +1,7 @@
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package net.minecraft.server;
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+import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
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+
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public abstract class EntityFireball extends Entity {
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private int e = -1;
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@@ -15,6 +17,8 @@
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@@ -13,6 +15,8 @@
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public double dirX;
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public double dirY;
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public double dirZ;
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@@ -18,7 +17,7 @@
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public EntityFireball(World world) {
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super(world);
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@@ -38,10 +42,17 @@
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@@ -36,10 +40,17 @@
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public EntityFireball(World world, EntityLiving entityliving, double d0, double d1, double d2) {
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super(world);
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this.shooter = entityliving;
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@@ -36,7 +35,7 @@
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d0 += this.random.nextGaussian() * 0.4D;
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d1 += this.random.nextGaussian() * 0.4D;
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d2 += this.random.nextGaussian() * 0.4D;
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@@ -117,6 +128,12 @@
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@@ -83,6 +94,12 @@
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if (movingobjectposition != null) {
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this.a(movingobjectposition);
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@@ -49,50 +48,19 @@
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}
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this.locX += this.motX;
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@@ -181,6 +198,8 @@
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nbttagcompound.setString("inTile", minecraftkey == null ? "" : minecraftkey.toString());
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nbttagcompound.setByte("inGround", (byte) (this.i ? 1 : 0));
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+ // CraftBukkit - Fix direction being mismapped to invalid variables
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+ nbttagcompound.set("power", this.a(new double[] { this.dirX, this.dirY, this.dirZ}));
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nbttagcompound.set("direction", this.a(new double[] { this.motX, this.motY, this.motZ}));
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}
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@@ -195,12 +214,20 @@
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}
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this.i = nbttagcompound.getByte("inGround") == 1;
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- if (nbttagcompound.hasKeyOfType("direction", 9)) {
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+ // CraftBukkit start - direction -> power
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+ if (nbttagcompound.hasKeyOfType("power", 9)) {
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+ NBTTagList nbttaglist = nbttagcompound.getList("power", 6);
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+
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+ this.dirX = nbttaglist.d(0);
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+ this.dirY = nbttaglist.d(1);
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+ this.dirZ = nbttaglist.d(2);
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+ } else if (nbttagcompound.hasKeyOfType("direction", 9)) {
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NBTTagList nbttaglist = nbttagcompound.getList("direction", 6);
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this.motX = nbttaglist.d(0);
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this.motY = nbttaglist.d(1);
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this.motZ = nbttaglist.d(2);
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+ // CraftBukkit end
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@@ -187,6 +204,11 @@
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} else {
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this.die();
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}
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@@ -221,6 +248,11 @@
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} else {
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this.ac();
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this.ao();
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if (damagesource.getEntity() != null) {
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+ // CraftBukkit start
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+ if (CraftEventFactory.handleNonLivingEntityDamageEvent(this, damagesource, f)) {
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+ return false;
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+ }
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+ // CraftBukkit end
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Vec3D vec3d = damagesource.getEntity().ap();
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Vec3D vec3d = damagesource.getEntity().aB();
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if (vec3d != null) {
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@@ -234,6 +266,7 @@
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@@ -200,6 +222,7 @@
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if (damagesource.getEntity() instanceof EntityLiving) {
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this.shooter = (EntityLiving) damagesource.getEntity();
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