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Update to Minecraft 1.9
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@@ -1,11 +1,12 @@
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--- a/net/minecraft/server/PlayerInventory.java
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+++ b/net/minecraft/server/PlayerInventory.java
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@@ -2,6 +2,13 @@
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@@ -3,6 +3,14 @@
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import java.util.Arrays;
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import java.util.concurrent.Callable;
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+// CraftBukkit start
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+import java.util.List;
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+import org.bukkit.Location;
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+
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+import org.bukkit.craftbukkit.entity.CraftHumanEntity;
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+import org.bukkit.entity.HumanEntity;
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@@ -13,10 +14,10 @@
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+
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public class PlayerInventory implements IInventory {
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public ItemStack[] items = new ItemStack[36];
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@@ -11,6 +18,39 @@
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private ItemStack f;
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public boolean e;
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public final ItemStack[] items = new ItemStack[36];
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@@ -14,6 +22,44 @@
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private ItemStack carried;
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public boolean f;
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+ // CraftBukkit start - add fields and methods
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+ public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
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@@ -49,13 +50,18 @@
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+ public void setMaxStackSize(int size) {
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+ maxStack = size;
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+ }
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+
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+ @Override
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+ public Location getLocation() {
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+ return player.getBukkitEntity().getLocation();
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+ }
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+ // CraftBukkit end
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+
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public PlayerInventory(EntityHuman entityhuman) {
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this.g = new ItemStack[][] { this.items, this.armor, this.extraSlots};
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this.player = entityhuman;
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}
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@@ -43,6 +83,22 @@
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return -1;
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@@ -35,6 +81,22 @@
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return itemstack.getItem() == itemstack1.getItem() && (!itemstack.usesData() || itemstack.getData() == itemstack1.getData()) && ItemStack.equals(itemstack, itemstack1);
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}
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+ // CraftBukkit start - Watch method above! :D
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@@ -77,7 +83,7 @@
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public int getFirstEmptySlotIndex() {
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for (int i = 0; i < this.items.length; ++i) {
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if (this.items[i] == null) {
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@@ -390,7 +446,7 @@
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@@ -455,7 +517,7 @@
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}
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public int getMaxStackSize() {
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@@ -85,16 +91,16 @@
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+ return maxStack; // CraftBukkit
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}
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public boolean b(Block block) {
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@@ -466,6 +522,11 @@
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public boolean b(IBlockData iblockdata) {
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@@ -511,6 +573,11 @@
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}
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public ItemStack getCarried() {
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+ // CraftBukkit start
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+ if (this.f != null && this.f.count == 0) {
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+ if (this.carried != null && this.carried.count == 0) {
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+ this.setCarried(null);
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+ }
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+ // CraftBukkit end
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return this.f;
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return this.carried;
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}
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