SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2018-12-27 12:02:17 +11:00
parent b9c01d1768
commit aa6ac2b0e2
4 changed files with 31 additions and 2 deletions

View File

@@ -14,6 +14,15 @@
public abstract class EntityArrow extends Entity implements IProjectile {
private static final Predicate<Entity> g = IEntitySelector.f.and(IEntitySelector.a.and(Entity::isInteractable));
@@ -22,7 +29,7 @@
public EntityArrow.PickupStatus fromPlayer;
public int shake;
public UUID shooter;
- private int despawnCounter;
+ public int despawnCounter; // PAIL
private int aB;
private double damage;
public int knockbackStrength;
@@ -250,6 +257,7 @@
}