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@@ -1,10 +1,11 @@
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package org.bukkit;
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import java.util.HashMap;
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import java.util.Map;
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import org.bukkit.entity.HumanEntity;
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import com.google.common.collect.Maps;
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/**
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* Represents the various type of game modes that {@link HumanEntity}s may have
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*/
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@@ -20,7 +21,7 @@ public enum GameMode {
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SURVIVAL(0);
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private final int value;
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private final static Map<Integer, GameMode> modes = new HashMap<Integer, GameMode>();
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private final static Map<Integer, GameMode> BY_ID = Maps.newHashMap();
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private GameMode(final int value) {
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this.value = value;
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@@ -42,12 +43,12 @@ public enum GameMode {
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* @return Associative {@link GameMode} with the given value, or null if it doesn't exist
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*/
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public static GameMode getByValue(final int value) {
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return modes.get(value);
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return BY_ID.get(value);
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}
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static {
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for (GameMode mode : GameMode.values()) {
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modes.put(mode.getValue(), mode);
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for (GameMode mode : values()) {
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BY_ID.put(mode.getValue(), mode);
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}
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}
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}
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