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compile fixes
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@@ -691,7 +691,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // call BlockStateBase#neighborChanged directly. This change mostly
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+ // restores old behavior, at the cost of bypassing the
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+ // max-chained-neighbor-updates server property.
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+ worldIn.getBlockState(upd.self).neighborChanged(worldIn, upd.self, wire, upd.parent, false);
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+ worldIn.getBlockState(upd.self).handleNeighborChanged(worldIn, upd.self, wire, upd.parent, false);
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+ }
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+ }
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+
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