mirror of
https://github.com/PaperMC/Paper.git
synced 2025-08-24 17:03:51 -07:00
[Bleeding] Moved projectile EntityDamageByEntityEvent's to event factory. Addresses BUKKIT-775
This commit is contained in:
@@ -2,13 +2,7 @@ package net.minecraft.server;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
// CraftBukkit start
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.player.PlayerFishEvent;
|
||||
// CraftBukkit end
|
||||
import org.bukkit.event.player.PlayerFishEvent; // CraftBukkit
|
||||
|
||||
public class EntityFishingHook extends Entity {
|
||||
|
||||
@@ -190,26 +184,8 @@ public class EntityFishingHook extends Entity {
|
||||
|
||||
if (movingobjectposition != null) {
|
||||
if (movingobjectposition.entity != null) {
|
||||
// CraftBukkit start
|
||||
boolean stick;
|
||||
if (movingobjectposition.entity instanceof EntityLiving || movingobjectposition.entity instanceof EntityComplexPart) {
|
||||
org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
|
||||
Projectile projectile = (Projectile) this.getBukkitEntity();
|
||||
|
||||
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0);
|
||||
Bukkit.getPluginManager().callEvent(event);
|
||||
|
||||
if (event.isCancelled()) {
|
||||
stick = !projectile.doesBounce();
|
||||
} else {
|
||||
// this function returns if the fish should stick in or not, i.e. !bounce
|
||||
stick = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.owner), event.getDamage());
|
||||
}
|
||||
} else {
|
||||
stick = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.owner), 0);
|
||||
}
|
||||
if (!stick) {
|
||||
// CraftBukkit end
|
||||
// CraftBukkit - entity.damageEntity -> event function
|
||||
if (!org.bukkit.craftbukkit.event.CraftEventFactory.handleProjectileEvent((org.bukkit.entity.Projectile) this.getBukkitEntity(), entity, DamageSource.projectile(this, this.owner), 0)) {
|
||||
this.hooked = movingobjectposition.entity;
|
||||
}
|
||||
} else {
|
||||
|
Reference in New Issue
Block a user