Resolve memory leak involving TileEntities

Their chunk is set to null before removal, so we kept them around.
This commit is contained in:
Spottedleaf
2019-05-14 14:54:32 -07:00
parent 8ff0f5c10d
commit b10550736e
145 changed files with 293 additions and 368 deletions

View File

@@ -8,7 +8,7 @@ Add the following:
- Enable/Disable slot interactions
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index 916eaa7b9..00ff1e80d 100644
index 916eaa7b90..00ff1e80de 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
@@ -29,7 +29,7 @@ index 916eaa7b9..00ff1e80d 100644
return (this.bE & 1 << enumitemslot.c()) != 0 || enumitemslot.a() == EnumItemSlot.Function.HAND && !this.hasArms();
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index 124c3185b..9f5c3b92e 100644
index 124c3185bc..9f5c3b92e3 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -0,0 +0,0 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {