Clean-up some events to maintain general style

This commit is contained in:
Andrew Ardill
2011-12-05 19:13:10 +11:00
parent 8363eadcab
commit b1a3aa602a
12 changed files with 40 additions and 30 deletions

View File

@@ -7,6 +7,7 @@ import java.util.Random;
import java.util.Set;
// CraftBukkit start
import org.bukkit.Bukkit;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.entity.EntityDamageByBlockEvent;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
@@ -117,7 +118,6 @@ public class Explosion {
double d10 = (1.0D - d7) * d9;
// CraftBukkit start - explosion damage hook
org.bukkit.Server server = this.world.getServer();
org.bukkit.entity.Entity damagee = (entity == null) ? null : entity.getBukkitEntity();
int damageDone = (int) ((d10 * d10 + d10) / 2.0D * 8.0D * (double) this.size + 1.0D);
@@ -127,7 +127,7 @@ public class Explosion {
// TODO: get the x/y/z of the tnt block?
// does this even get called ever? @see EntityTNTPrimed - not BlockTNT or whatever
EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(null, damagee, EntityDamageEvent.DamageCause.BLOCK_EXPLOSION, damageDone);
server.getPluginManager().callEvent(event);
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
entity.damageEntity(DamageSource.EXPLOSION, event.getDamage());
@@ -144,7 +144,7 @@ public class Explosion {
damageCause = EntityDamageEvent.DamageCause.ENTITY_EXPLOSION;
}
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damager, damagee, damageCause, damageDone);
server.getPluginManager().callEvent(event);
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
entity.damageEntity(DamageSource.EXPLOSION, event.getDamage());