Update upstream CB/S

--- work/CraftBukkit
Submodule work/CraftBukkit ba575a5a..b7fea427:
  > SPIGOT-5010: World.getEntities returns entities in border chunks
  > Show incorrect size passed into createInventory

--- work/Spigot
Submodule work/Spigot 093165d1..01d0f046:
  > SPIGOT-4986: EntityActivationRange - Raiders
  > SPIGOT-4988: Setting "mob-spawn-range" in spigot.yml also effects random block ticks
This commit is contained in:
Zach Brown
2019-05-30 18:54:25 -05:00
parent 0e9230e80c
commit b270fb08ff
7 changed files with 47 additions and 48 deletions

View File

@@ -9,24 +9,23 @@ from triggering monster spawns on a server.
Also a highly more effecient way to blanket block spawns in a world
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 6a49251cc7..de50740e62 100644
index c2f442051..5d6d6a5a5 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
int chunkRange = world.spigotConfig.mobSpawnRange;
chunkRange = (chunkRange > world.spigotConfig.viewDistance) ? (byte) world.spigotConfig.viewDistance : chunkRange;
chunkRange = (chunkRange > 8) ? 8 : chunkRange;
-
- double blockRange = Math.pow(chunkRange << 4, 2);
- double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D;
+ final int finalChunkRange = chunkRange; // Paper for lambda below
+ //double blockRange = Math.pow(chunkRange << 4, 2); // Paper - use the range from the event
+ //double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D; // Paper - use from event
// Spigot end
return this.playerMap.a(chunkcoordintpair.pair()).noneMatch((entityplayer) -> {
- return !entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange; // Spigot
+ // Paper start -
+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event
+ = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityplayer.getBukkitEntity(), (byte)finalChunkRange);
+ = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityplayer.getBukkitEntity(), (byte) finalChunkRange);
+ final double blockRange = (double)((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4));
+ return event.isCancelled() || (!entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange); // Spigot
+ // Paper end