Reworked getEntity; Hi instanceof, bay 16 classes

This commit is contained in:
Erik Broes
2011-01-30 16:15:17 +01:00
parent 75ba9a0f25
commit b2a0c5a2ae
32 changed files with 85 additions and 1797 deletions

View File

@@ -1,154 +0,0 @@
package net.minecraft.server;
// CraftBukkit start
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.entity.CraftGhast;
// CraftBukkit end
public class EntityGhast extends EntityFlying implements IMonster {
public int a = 0;
public double b;
public double c;
public double d;
private Entity ak = null;
private int al = 0;
public int e = 0;
public int f = 0;
public EntityGhast(World world) {
super(world);
this.texture = "/mob/ghast.png";
this.a(4.0F, 4.0F);
this.ae = true;
// CraftBukkit start
CraftServer server = ((WorldServer) this.world).getServer();
this.bukkitEntity = new CraftGhast(server, this);
// CraftBukkit end
}
protected void d() {
if (this.world.k == 0) {
this.q();
}
this.e = this.f;
double d0 = this.b - this.locX;
double d1 = this.c - this.locY;
double d2 = this.d - this.locZ;
double d3 = (double) MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2);
if (d3 < 1.0D || d3 > 60.0D) {
this.b = this.locX + (double) ((this.random.nextFloat() * 2.0F - 1.0F) * 16.0F);
this.c = this.locY + (double) ((this.random.nextFloat() * 2.0F - 1.0F) * 16.0F);
this.d = this.locZ + (double) ((this.random.nextFloat() * 2.0F - 1.0F) * 16.0F);
}
if (this.a-- <= 0) {
this.a += this.random.nextInt(5) + 2;
if (this.a(this.b, this.c, this.d, d3)) {
this.motX += d0 / d3 * 0.1D;
this.motY += d1 / d3 * 0.1D;
this.motZ += d2 / d3 * 0.1D;
} else {
this.b = this.locX;
this.c = this.locY;
this.d = this.locZ;
}
}
if (this.ak != null && this.ak.dead) {
this.ak = null;
}
if (this.ak == null || this.al-- <= 0) {
this.ak = this.world.a(this, 100.0D);
if (this.ak != null) {
this.al = 20;
}
}
double d4 = 64.0D;
if (this.ak != null && this.ak.b((Entity) this) < d4 * d4) {
double d5 = this.ak.locX - this.locX;
double d6 = this.ak.boundingBox.b + (double) (this.ak.width / 2.0F) - (this.locY + (double) (this.width / 2.0F));
double d7 = this.ak.locZ - this.locZ;
this.aI = this.yaw = -((float) Math.atan2(d5, d7)) * 180.0F / 3.1415927F;
if (this.i(this.ak)) {
if (this.f == 10) {
this.world.a(this, "mob.ghast.charge", this.i(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
}
++this.f;
if (this.f == 20) {
this.world.a(this, "mob.ghast.fireball", this.i(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
EntityFireball entityfireball = new EntityFireball(this.world, this, d5, d6, d7);
double d8 = 4.0D;
Vec3D vec3d = this.c(1.0F);
entityfireball.locX = this.locX + vec3d.a * d8;
entityfireball.locY = this.locY + (double) (this.width / 2.0F) + 0.5D;
entityfireball.locZ = this.locZ + vec3d.c * d8;
this.world.a((Entity) entityfireball);
this.f = -40;
}
} else if (this.f > 0) {
--this.f;
}
} else {
this.aI = this.yaw = -((float) Math.atan2(this.motX, this.motZ)) * 180.0F / 3.1415927F;
if (this.f > 0) {
--this.f;
}
}
this.texture = this.f > 10 ? "/mob/ghast_fire.png" : "/mob/ghast.png";
}
private boolean a(double d0, double d1, double d2, double d3) {
double d4 = (this.b - this.locX) / d3;
double d5 = (this.c - this.locY) / d3;
double d6 = (this.d - this.locZ) / d3;
AxisAlignedBB axisalignedbb = this.boundingBox.b();
for (int i = 1; (double) i < d3; ++i) {
axisalignedbb.d(d4, d5, d6);
if (this.world.a((Entity) this, axisalignedbb).size() > 0) {
return false;
}
}
return true;
}
protected String e() {
return "mob.ghast.moan";
}
protected String f() {
return "mob.ghast.scream";
}
protected String g() {
return "mob.ghast.death";
}
protected int h() {
return Item.SULPHUR.id;
}
protected float i() {
return 10.0F;
}
public boolean b() {
return this.random.nextInt(20) == 0 && super.b() && this.world.k > 0;
}
public int j() {
return 1;
}
}