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Make slime spawn checks use tag again and rename config option (#7910)
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@@ -14,9 +14,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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if (world.getDifficulty() != Difficulty.PEACEFUL) {
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- if (world.getBiome(pos).is(BiomeTags.ALLOWS_SURFACE_SLIME_SPAWNS) && pos.getY() > 50 && pos.getY() < 70 && random.nextFloat() < 0.5F && random.nextFloat() < world.getMoonBrightness() && world.getMaxLocalRawBrightness(pos) <= random.nextInt(8)) {
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+ // Paper start - Replace rules for Height in Swamp Biome
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+ final double maxHeightSwamp = world.getMinecraftWorld().paperConfig().entities.spawning.slimeSpawnHeight.swampBiome.maximum;
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+ final double minHeightSwamp = world.getMinecraftWorld().paperConfig().entities.spawning.slimeSpawnHeight.swampBiome.minimum;
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+ if (world.getBiome(pos).is(net.minecraft.world.level.biome.Biomes.SWAMP) && pos.getY() > minHeightSwamp && pos.getY() < maxHeightSwamp && random.nextFloat() < 0.5F && random.nextFloat() < world.getMoonBrightness() && world.getMaxLocalRawBrightness(pos) <= random.nextInt(8)) {
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+ final double maxHeightSwamp = world.getMinecraftWorld().paperConfig().entities.spawning.slimeSpawnHeight.surfaceBiome.maximum;
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+ final double minHeightSwamp = world.getMinecraftWorld().paperConfig().entities.spawning.slimeSpawnHeight.surfaceBiome.minimum;
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+ if (world.getBiome(pos).is(BiomeTags.ALLOWS_SURFACE_SLIME_SPAWNS) && pos.getY() > minHeightSwamp && pos.getY() < maxHeightSwamp && random.nextFloat() < 0.5F && random.nextFloat() < world.getMoonBrightness() && world.getMaxLocalRawBrightness(pos) <= random.nextInt(8)) {
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+ // Paper end
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return checkMobSpawnRules(type, world, spawnReason, pos, random);
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}
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