Fix Village Loading Doors fix, add config option, hopefully fix farms

The patch was previously applied wrong, and still caused chunk loads.

Now, we will prevent it again, but also added a config option to
disable this optimization.

However, I also updated it so that doors are not removed if the chunk
the door is in is unloaded, so this should avoid breaking farms.

Fixes #1506
This commit is contained in:
Aikar
2018-09-29 12:03:11 -04:00
parent aa463a9b85
commit b3416da15e
9 changed files with 80 additions and 34 deletions

View File

@@ -33,7 +33,7 @@ But for those who are ok with leaving this inconsistent behavior, you may use WA
It is recommended you regenerate the entities, as these were legit entities, and deserve your love.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 99986bac97..1bfa9ad567 100644
index deb0d4f053..249af8b4c6 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {