SPIGOT-96/BUKKIT-5016: Fix thunder storms not darkening the sky and transitions being broken.

This commit is contained in:
Thinkofdeath
2014-12-02 15:13:07 +00:00
parent 275603d37a
commit b6cff41473
3 changed files with 93 additions and 39 deletions

View File

@@ -1,5 +1,5 @@
--- ../work/decompile-8eb82bde//net/minecraft/server/EntityPlayer.java Sun Nov 30 12:33:51 2014
+++ src/main/java/net/minecraft/server/EntityPlayer.java Sun Nov 30 12:31:53 2014
--- ../work/decompile-8eb82bde//net/minecraft/server/EntityPlayer.java 2014-12-02 15:12:17.558036243 +0000
+++ src/main/java/net/minecraft/server/EntityPlayer.java 2014-12-02 15:08:46.878040919 +0000
@@ -13,6 +13,17 @@
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@@ -50,7 +50,7 @@
}
public void a(NBTTagCompound nbttagcompound) {
@@ -81,13 +108,39 @@
@@ -81,14 +108,40 @@
this.playerInteractManager.setGameMode(EnumGamemode.getById(nbttagcompound.getInt("playerGameType")));
}
}
@@ -62,8 +62,8 @@
super.b(nbttagcompound);
nbttagcompound.setInt("playerGameType", this.playerInteractManager.getGameMode().getId());
+ this.getBukkitEntity().setExtraData(nbttagcompound); // CraftBukkit
+ }
+
}
+ // CraftBukkit start - World fallback code, either respawn location or global spawn
+ public void spawnIn(World world) {
+ super.spawnIn(world);
@@ -86,11 +86,12 @@
+ }
+ this.dimension = ((WorldServer) this.world).dimension;
+ this.playerInteractManager.a((WorldServer) world);
}
+ }
+ // CraftBukkit end
+
public void levelDown(int i) {
super.levelDown(i);
this.lastSentExp = -1;
@@ -114,6 +167,11 @@
}
@@ -174,7 +175,12 @@
+ if (this.dead) {
+ return;
+ }
+
- if (scoreboardteambase != null && scoreboardteambase.j() != EnumNameTagVisibility.ALWAYS) {
- if (scoreboardteambase.j() == EnumNameTagVisibility.HIDE_FOR_OTHER_TEAMS) {
- this.server.getPlayerList().a((EntityHuman) this, this.br().b());
- } else if (scoreboardteambase.j() == EnumNameTagVisibility.HIDE_FOR_OWN_TEAM) {
- this.server.getPlayerList().b((EntityHuman) this, this.br().b());
+ java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
+ boolean keepInventory = this.world.getGameRules().getBoolean("keepInventory");
+
@@ -182,18 +188,13 @@
+ for (int i = 0; i < this.inventory.items.length; ++i) {
+ if (this.inventory.items[i] != null) {
+ loot.add(CraftItemStack.asCraftMirror(this.inventory.items[i]));
+ }
}
+ }
- if (scoreboardteambase != null && scoreboardteambase.j() != EnumNameTagVisibility.ALWAYS) {
- if (scoreboardteambase.j() == EnumNameTagVisibility.HIDE_FOR_OTHER_TEAMS) {
- this.server.getPlayerList().a((EntityHuman) this, this.br().b());
- } else if (scoreboardteambase.j() == EnumNameTagVisibility.HIDE_FOR_OWN_TEAM) {
- this.server.getPlayerList().b((EntityHuman) this, this.br().b());
+
+ for (int i = 0; i < this.inventory.armor.length; ++i) {
+ if (this.inventory.armor[i] != null) {
+ loot.add(CraftItemStack.asCraftMirror(this.inventory.armor[i]));
}
+ }
+ }
+ }
+
@@ -433,19 +434,19 @@
public void triggerHealthUpdate() {
this.bK = -1.0E8F;
+ this.lastSentExp = -1; // CraftBukkit - Added to reset
+ }
}
+
+ // CraftBukkit start - Support multi-line messages
+ public void sendMessage(IChatBaseComponent[] ichatbasecomponent) {
+ for (IChatBaseComponent component : ichatbasecomponent) {
+ this.sendMessage(component);
+ }
}
+ }
+ // CraftBukkit end
public void b(IChatBaseComponent ichatbasecomponent) {
this.playerConnection.sendPacket(new PacketPlayOutChat(ichatbasecomponent));
@@ -867,6 +1035,93 @@
@@ -867,6 +1035,129 @@
}
public IChatBaseComponent getPlayerListName() {
@@ -484,12 +485,48 @@
+
+ if (type == WeatherType.DOWNFALL) {
+ this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(2, 0));
+ // this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(7, this.world.j(1.0F)));
+ // this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(8, this.world.h(1.0F)));
+ } else {
+ this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(1, 0));
+ }
+ }
+
+ private float pluginRainPosition;
+ private float pluginRainPositionPrevious;
+
+ public void updateWeather(float oldRain, float newRain, float oldThunder, float newThunder) {
+ if (this.weather == null) {
+ // Vanilla
+ if (oldRain != newRain) {
+ this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(7, newRain));
+ }
+ } else {
+ // Plugin
+ if (pluginRainPositionPrevious != pluginRainPosition) {
+ this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(7, pluginRainPosition));
+ }
+ }
+
+ if (oldThunder != newThunder) {
+ if (weather == WeatherType.DOWNFALL || weather == null) {
+ this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(8, newThunder));
+ } else {
+ this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(8, 0));
+ }
+ }
+ }
+
+ public void tickWeather() {
+ if (this.weather == null) return;
+
+ pluginRainPositionPrevious = pluginRainPosition;
+ if (weather == WeatherType.DOWNFALL) {
+ pluginRainPosition += 0.01;
+ } else {
+ pluginRainPosition -= 0.01;
+ }
+
+ pluginRainPosition = MathHelper.a(pluginRainPosition, 0.0F, 1.0F);
+ }
+
+ public void resetPlayerWeather() {
+ this.weather = null;