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SPIGOT-96/BUKKIT-5016: Fix thunder storms not darkening the sky and transitions being broken.
This commit is contained in:
@@ -1,5 +1,5 @@
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--- ../work/decompile-8eb82bde//net/minecraft/server/EntityPlayer.java Sun Nov 30 12:33:51 2014
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+++ src/main/java/net/minecraft/server/EntityPlayer.java Sun Nov 30 12:31:53 2014
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--- ../work/decompile-8eb82bde//net/minecraft/server/EntityPlayer.java 2014-12-02 15:12:17.558036243 +0000
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+++ src/main/java/net/minecraft/server/EntityPlayer.java 2014-12-02 15:08:46.878040919 +0000
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@@ -13,6 +13,17 @@
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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@@ -50,7 +50,7 @@
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}
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public void a(NBTTagCompound nbttagcompound) {
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@@ -81,13 +108,39 @@
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@@ -81,14 +108,40 @@
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this.playerInteractManager.setGameMode(EnumGamemode.getById(nbttagcompound.getInt("playerGameType")));
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}
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}
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@@ -62,8 +62,8 @@
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super.b(nbttagcompound);
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nbttagcompound.setInt("playerGameType", this.playerInteractManager.getGameMode().getId());
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+ this.getBukkitEntity().setExtraData(nbttagcompound); // CraftBukkit
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+ }
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+
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}
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+ // CraftBukkit start - World fallback code, either respawn location or global spawn
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+ public void spawnIn(World world) {
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+ super.spawnIn(world);
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@@ -86,11 +86,12 @@
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+ }
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+ this.dimension = ((WorldServer) this.world).dimension;
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+ this.playerInteractManager.a((WorldServer) world);
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}
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+ }
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+ // CraftBukkit end
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+
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public void levelDown(int i) {
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super.levelDown(i);
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this.lastSentExp = -1;
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@@ -114,6 +167,11 @@
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}
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@@ -174,7 +175,12 @@
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+ if (this.dead) {
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+ return;
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+ }
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+
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- if (scoreboardteambase != null && scoreboardteambase.j() != EnumNameTagVisibility.ALWAYS) {
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- if (scoreboardteambase.j() == EnumNameTagVisibility.HIDE_FOR_OTHER_TEAMS) {
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- this.server.getPlayerList().a((EntityHuman) this, this.br().b());
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- } else if (scoreboardteambase.j() == EnumNameTagVisibility.HIDE_FOR_OWN_TEAM) {
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- this.server.getPlayerList().b((EntityHuman) this, this.br().b());
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+ java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
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+ boolean keepInventory = this.world.getGameRules().getBoolean("keepInventory");
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+
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@@ -182,18 +188,13 @@
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+ for (int i = 0; i < this.inventory.items.length; ++i) {
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+ if (this.inventory.items[i] != null) {
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+ loot.add(CraftItemStack.asCraftMirror(this.inventory.items[i]));
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+ }
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}
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+ }
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- if (scoreboardteambase != null && scoreboardteambase.j() != EnumNameTagVisibility.ALWAYS) {
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- if (scoreboardteambase.j() == EnumNameTagVisibility.HIDE_FOR_OTHER_TEAMS) {
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- this.server.getPlayerList().a((EntityHuman) this, this.br().b());
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- } else if (scoreboardteambase.j() == EnumNameTagVisibility.HIDE_FOR_OWN_TEAM) {
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- this.server.getPlayerList().b((EntityHuman) this, this.br().b());
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+
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+ for (int i = 0; i < this.inventory.armor.length; ++i) {
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+ if (this.inventory.armor[i] != null) {
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+ loot.add(CraftItemStack.asCraftMirror(this.inventory.armor[i]));
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}
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+ }
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+ }
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+ }
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+
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@@ -433,19 +434,19 @@
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public void triggerHealthUpdate() {
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this.bK = -1.0E8F;
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+ this.lastSentExp = -1; // CraftBukkit - Added to reset
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+ }
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}
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+
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+ // CraftBukkit start - Support multi-line messages
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+ public void sendMessage(IChatBaseComponent[] ichatbasecomponent) {
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+ for (IChatBaseComponent component : ichatbasecomponent) {
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+ this.sendMessage(component);
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+ }
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}
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+ }
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+ // CraftBukkit end
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public void b(IChatBaseComponent ichatbasecomponent) {
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this.playerConnection.sendPacket(new PacketPlayOutChat(ichatbasecomponent));
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@@ -867,6 +1035,93 @@
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@@ -867,6 +1035,129 @@
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}
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public IChatBaseComponent getPlayerListName() {
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@@ -484,12 +485,48 @@
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+
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+ if (type == WeatherType.DOWNFALL) {
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+ this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(2, 0));
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+ // this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(7, this.world.j(1.0F)));
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+ // this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(8, this.world.h(1.0F)));
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+ } else {
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+ this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(1, 0));
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+ }
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+ }
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+
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+ private float pluginRainPosition;
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+ private float pluginRainPositionPrevious;
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+
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+ public void updateWeather(float oldRain, float newRain, float oldThunder, float newThunder) {
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+ if (this.weather == null) {
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+ // Vanilla
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+ if (oldRain != newRain) {
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+ this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(7, newRain));
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+ }
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+ } else {
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+ // Plugin
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+ if (pluginRainPositionPrevious != pluginRainPosition) {
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+ this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(7, pluginRainPosition));
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+ }
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+ }
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+
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+ if (oldThunder != newThunder) {
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+ if (weather == WeatherType.DOWNFALL || weather == null) {
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+ this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(8, newThunder));
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+ } else {
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+ this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(8, 0));
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+ }
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+ }
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+ }
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+
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+ public void tickWeather() {
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+ if (this.weather == null) return;
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+
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+ pluginRainPositionPrevious = pluginRainPosition;
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+ if (weather == WeatherType.DOWNFALL) {
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+ pluginRainPosition += 0.01;
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+ } else {
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+ pluginRainPosition -= 0.01;
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+ }
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+
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+ pluginRainPosition = MathHelper.a(pluginRainPosition, 0.0F, 1.0F);
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+ }
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+
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+ public void resetPlayerWeather() {
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+ this.weather = null;
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