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API patches
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@@ -1,164 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 9 Jun 2019 03:53:22 +0100
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Subject: [PATCH] incremental chunk and player saving
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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try {
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this.isSaving = true;
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- this.getPlayerList().saveAll();
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+ this.getPlayerList().saveAll(); // Diff on change
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flag3 = this.saveAllChunks(suppressLogs, flush, force);
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} finally {
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this.isSaving = false;
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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}
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- if (this.autosavePeriod > 0 && this.tickCount % this.autosavePeriod == 0) { // CraftBukkit
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- MinecraftServer.LOGGER.debug("Autosave started");
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- this.profiler.push("save");
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- this.saveEverything(true, false, false);
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- this.profiler.pop();
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- MinecraftServer.LOGGER.debug("Autosave finished");
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+ // Paper start - incremental chunk and player saving
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+ int playerSaveInterval = io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.rate;
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+ if (playerSaveInterval < 0) {
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+ playerSaveInterval = autosavePeriod;
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}
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+ this.profiler.push("save");
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+ final boolean fullSave = autosavePeriod > 0 && this.tickCount % autosavePeriod == 0;
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+ try {
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+ this.isSaving = true;
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+ if (playerSaveInterval > 0) {
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+ this.playerList.saveAll(playerSaveInterval);
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+ }
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+ for (ServerLevel level : this.getAllLevels()) {
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+ if (level.paperConfig().chunks.autoSaveInterval.value() > 0) {
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+ level.saveIncrementally(fullSave);
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+ }
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+ }
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+ } finally {
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+ this.isSaving = false;
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+ }
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+ this.profiler.pop();
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+ // Paper end
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io.papermc.paper.util.CachedLists.reset(); // Paper
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// Paper start - move executeAll() into full server tick timing
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try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) {
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
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} // Paper - Timings
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}
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+ // Paper start - duplicate save, but call incremental
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+ public void saveIncrementally() {
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+ this.runDistanceManagerUpdates();
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+ try (co.aikar.timings.Timing timed = level.timings.chunkSaveData.startTiming()) { // Paper - Timings
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+ this.chunkMap.saveIncrementally();
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+ } // Paper - Timings
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+ }
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+ // Paper end
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+
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@Override
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public void close() throws IOException {
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// CraftBukkit start
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
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return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos);
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}
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+ // Paper start - derived from below
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+ public void saveIncrementally(boolean doFull) {
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+ ServerChunkCache chunkproviderserver = this.getChunkSource();
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+
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+ if (doFull) {
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+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
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+ }
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+
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+ try (co.aikar.timings.Timing ignored = this.timings.worldSave.startTiming()) {
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+ if (doFull) {
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+ this.saveLevelData();
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+ }
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+
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+ this.timings.worldSaveChunks.startTiming(); // Paper
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+ if (!this.noSave()) chunkproviderserver.saveIncrementally();
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+ this.timings.worldSaveChunks.stopTiming(); // Paper
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+
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+ // Copied from save()
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+ // CraftBukkit start - moved from MinecraftServer.saveChunks
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+ if (doFull) { // Paper
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+ ServerLevel worldserver1 = this;
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+
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+ this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
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+ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save());
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+ this.convertable.saveDataTag(this.server.registryHolder, this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
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+ }
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+ // CraftBukkit end
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+ }
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+ }
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+ // Paper end
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+
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public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled) {
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// Paper start - rewrite chunk system - add close param
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this.save(progressListener, flush, savingDisabled, false);
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -0,0 +0,0 @@ import org.bukkit.inventory.MainHand;
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public class ServerPlayer extends Player {
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private static final Logger LOGGER = LogUtils.getLogger();
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+ public long lastSave = MinecraftServer.currentTick; // Paper
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private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
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private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
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public ServerGamePacketListenerImpl connection;
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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protected void save(ServerPlayer player) {
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if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
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if (!player.didPlayerJoinEvent) return; // Paper - If we never fired PJE, we disconnected during login. Data has not changed, and additionally, our saved vehicle is not loaded! If we save now, we will lose our vehicle (CraftBukkit bug)
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+ player.lastSave = MinecraftServer.currentTick; // Paper
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this.playerIo.save(player);
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ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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}
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public void saveAll() {
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+ // Paper start - incremental player saving
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+ this.saveAll(-1);
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+ }
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+
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+ public void saveAll(int interval) {
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io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
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MinecraftTimings.savePlayers.startTiming(); // Paper
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+ int numSaved = 0;
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+ long now = MinecraftServer.currentTick;
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for (int i = 0; i < this.players.size(); ++i) {
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- this.save(this.players.get(i));
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+ ServerPlayer entityplayer = this.players.get(i);
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+ if (interval == -1 || now - entityplayer.lastSave >= interval) {
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+ this.save(entityplayer);
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+ if (interval != -1 && ++numSaved <= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) { break; }
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+ }
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+ // Paper end
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}
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MinecraftTimings.savePlayers.stopTiming(); // Paper
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return null; }); // Paper - ensure main
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