[Bleeding] Make crafting and enchanting inventories keep track of their owner rather than returning null. Addresses BUKKIT-1209

This commit is contained in:
Celtic Minstrel
2012-03-13 22:50:09 -04:00
committed by EvilSeph
parent 4bcbe2d235
commit b9a71db046
4 changed files with 7 additions and 4 deletions

View File

@@ -38,7 +38,7 @@ public class ContainerEnchantTableSubcontainer implements IInventory {
}
public InventoryHolder getOwner() {
return null; // TODO: Enchanting tables don't really have an owner? Maybe they should?
return this.player;
}
public void setMaxStackSize(int size) {