reverted some changes that broke stuff

This commit is contained in:
Tahg
2011-06-09 14:24:21 -04:00
parent ca0711fdb3
commit baa92bdd06
3 changed files with 41 additions and 39 deletions

View File

@@ -210,15 +210,19 @@ public class ServerConfigurationManager {
this.a(entityplayer.dimension).removePlayer(entityplayer);
this.players.remove(entityplayer);
this.server.a(entityplayer.dimension).removeEntity(entityplayer);
ChunkCoordinates chunkcoordinates = entityplayer.M();
// CraftBukkit start
EntityPlayer entityplayer1 = entityplayer;
if (location == null) {
ChunkCoordinates chunkcoordinates = entityplayer.M();
CraftWorld cw = (CraftWorld) this.server.server.getWorld(entityplayer.spawnWorld);
if(cw != null && chunkcoordinates != null) {
ChunkCoordinates chunkcoordinates1 = EntityHuman.getBed(cw.getHandle(), chunkcoordinates);
if (chunkcoordinates1 != null) {
location = new Location(cw, chunkcoordinates1.x + 0.5, chunkcoordinates1.y + 0.1, chunkcoordinates1.z + 0.5);
} else {
entityplayer.netServerHandler.sendPacket(new Packet70Bed(0));
entityplayer1.netServerHandler.sendPacket(new Packet70Bed(0));
}
}
if (location == null) {
@@ -237,30 +241,33 @@ public class ServerConfigurationManager {
location.setWorld(this.server.a(i).getWorld());
}
WorldServer worldserver = ((CraftWorld)location.getWorld()).getHandle();
worldserver.chunkProviderServer.getChunkAt((int) entityplayer.locX >> 4, (int) entityplayer.locZ >> 4);
while (worldserver.getTypeId(location.getBlockX(), location.getBlockY(), location.getBlockZ()) != 0 ||
worldserver.getTypeId(location.getBlockX(), location.getBlockY() + 1, location.getBlockZ()) != 0) {
location.setY(location.getY() + 1);
}
byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId());
entityplayer.netServerHandler.sendPacket(new Packet9Respawn((byte) (actualDimension >= 0 ? -1 : 0)));
entityplayer.netServerHandler.sendPacket(new Packet9Respawn(actualDimension));
entityplayer.a(worldserver);
entityplayer.dead = false;
entityplayer.netServerHandler.teleport(location);
this.a(entityplayer, worldserver);
this.a(entityplayer.dimension).addPlayer(entityplayer);
worldserver.addEntity(entityplayer);
this.players.add(entityplayer);
this.g(entityplayer);
entityplayer.w();
return entityplayer;
entityplayer1.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
// CraftBukkit end
worldserver.chunkProviderServer.getChunkAt((int) entityplayer1.locX >> 4, (int) entityplayer1.locZ >> 4);
while (worldserver.getEntities(entityplayer1, entityplayer1.boundingBox).size() != 0) {
entityplayer1.setPosition(entityplayer1.locX, entityplayer1.locY + 1.0D, entityplayer1.locZ);
}
// CraftBukkit start
byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId());
entityplayer1.netServerHandler.sendPacket(new Packet9Respawn((byte) (actualDimension >= 0 ? -1 : 0)));
entityplayer1.netServerHandler.sendPacket(new Packet9Respawn(actualDimension));
entityplayer1.a(worldserver);
entityplayer1.dead = false;
// CraftBukkit end
entityplayer1.netServerHandler.a(entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
this.a(entityplayer1, worldserver);
this.a(entityplayer1.dimension).addPlayer(entityplayer1);
worldserver.addEntity(entityplayer1);
this.players.add(entityplayer1);
this.g(entityplayer1); // CraftBukkit
entityplayer1.w();
return entityplayer1;
}
// CraftBukkit - changed signature
public EntityPlayer f(EntityPlayer entityplayer) {
public void f(EntityPlayer entityplayer) {
WorldServer worldserver = this.server.a(entityplayer.dimension);
boolean flag = false;
byte b0;
@@ -284,7 +291,7 @@ public class ServerConfigurationManager {
PlayerPortalEvent event = new PlayerPortalEvent((Player)entityplayer.getBukkitEntity(),startLocation,endLocation);
Bukkit.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return entityplayer;
return;
}
// entityplayer.dimension = b0;
@@ -331,7 +338,7 @@ public class ServerConfigurationManager {
this.g(entityplayer);
*/ // CraftBukkit end
// CraftBukkit - defer for actual teleportation
return a(entityplayer, b0, new Location(null, entityplayer.locX, entityplayer.locY, entityplayer.locZ));
a(entityplayer, b0, new Location(null, entityplayer.locX, entityplayer.locY, entityplayer.locZ));
}
public void b() {