diff --git a/patches/server/Always-tick-falling-blocks.patch b/patches/server/Add-more-entities-to-activation-range-ignore-list.patch similarity index 79% rename from patches/server/Always-tick-falling-blocks.patch rename to patches/server/Add-more-entities-to-activation-range-ignore-list.patch index f34fbb3d88..24fde5f623 100644 --- a/patches/server/Always-tick-falling-blocks.patch +++ b/patches/server/Add-more-entities-to-activation-range-ignore-list.patch @@ -1,7 +1,7 @@ From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Zach Brown <1254957+zachbr@users.noreply.github.com> Date: Wed, 2 Mar 2016 00:32:25 -0600 -Subject: [PATCH] Always tick falling blocks +Subject: [PATCH] Add more entities to activation range ignore list diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java @@ -13,6 +13,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 || entity instanceof LightningBolt || entity instanceof PrimedTnt + || entity instanceof net.minecraft.world.entity.item.FallingBlockEntity // Paper - Always tick falling blocks ++ || entity instanceof net.minecraft.world.entity.vehicle.AbstractMinecart // Paper ++ || entity instanceof net.minecraft.world.entity.vehicle.Boat // Paper || entity instanceof EndCrystal || entity instanceof FireworkRocketEntity || entity instanceof ThrownTrident ) diff --git a/patches/server/Entity-Activation-Range-2.0.patch b/patches/server/Entity-Activation-Range-2.0.patch index d22acba756..4dda42b799 100644 --- a/patches/server/Entity-Activation-Range-2.0.patch +++ b/patches/server/Entity-Activation-Range-2.0.patch @@ -137,7 +137,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 this.setDeltaMovement(Vec3.ZERO); } + // Paper start - ignore movement changes while inactive. -+ if (isTemporarilyActive && !(this instanceof ItemEntity || this instanceof net.minecraft.world.entity.vehicle.AbstractMinecart) && movement == getDeltaMovement() && movementType == MoverType.SELF) { ++ if (isTemporarilyActive && !(this instanceof ItemEntity) && movement == getDeltaMovement() && movementType == MoverType.SELF) { + setDeltaMovement(Vec3.ZERO); + this.level.getProfiler().pop(); + return;