Updated Upstream (Bukkit/CraftBukkit) (#7875)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6a039faf PR-745: Expose more information about advancements
52148c47 PR-749: Various javadoc improvements
23c2d841 PR-748: Remove permissible recalculation from Permission constructor

CraftBukkit Changes:
a59dc59e SPIGOT-7025: Use existing item in hand for ranged Drowned attack
e4cca0ca PR-1050: Expose more information about advancements
This commit is contained in:
Nassim Jahnke
2022-06-05 10:43:06 +02:00
parent 693f001b92
commit bcde5dbffe
7 changed files with 39 additions and 15 deletions

View File

@@ -10,7 +10,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+++ b/src/main/java/net/minecraft/world/entity/monster/Drowned.java
@@ -0,0 +0,0 @@ public class Drowned extends Zombie implements RangedAttackMob {
this.goalSelector.addGoal(7, new RandomStrollGoal(this, 1.0D));
this.targetSelector.addGoal(1, (new HurtByTargetGoal(this, Drowned.class)).setAlertOthers(ZombifiedPiglin.class));
this.targetSelector.addGoal(1, (new HurtByTargetGoal(this, new Class[]{Drowned.class})).setAlertOthers(ZombifiedPiglin.class));
this.targetSelector.addGoal(2, new NearestAttackableTargetGoal<>(this, Player.class, 10, true, false, this::okTarget));
- this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false));
+ if (this.level.spigotConfig.zombieAggressiveTowardsVillager) this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false)); // Paper