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Fix World#isChunkGenerated calls (#2186)
* Fix World#isChunkGenerated calls Optimize World#loadChunk() too This patch also adds a chunk status cache on region files (note that its only purpose is to cache the status on DISK) * Ensure correct regionfile usage This also bumps the minimum region file cache to 4 files given readChunkData can load potentially 4 files. * Fix closed check * Better checks for invalid regionfile usage
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@@ -160,6 +160,19 @@ index c973ab6076..30701fd7f3 100644
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+ return this.blockIds.a(iblockdata); // Paper - decompile fix
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}
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}
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diff --git a/src/main/java/net/minecraft/server/ChunkStatus.java b/src/main/java/net/minecraft/server/ChunkStatus.java
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index 26db8f135f..dd1822d6ff 100644
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--- a/src/main/java/net/minecraft/server/ChunkStatus.java
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+++ b/src/main/java/net/minecraft/server/ChunkStatus.java
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@@ -0,0 +0,0 @@ public class ChunkStatus {
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return (CompletableFuture) function.apply(ichunkaccess);
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});
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private static final List<ChunkStatus> q = ImmutableList.of(ChunkStatus.FULL, ChunkStatus.FEATURES, ChunkStatus.LIQUID_CARVERS, ChunkStatus.STRUCTURE_STARTS, ChunkStatus.STRUCTURE_STARTS, ChunkStatus.STRUCTURE_STARTS, ChunkStatus.STRUCTURE_STARTS, ChunkStatus.STRUCTURE_STARTS, ChunkStatus.STRUCTURE_STARTS, ChunkStatus.STRUCTURE_STARTS, ChunkStatus.STRUCTURE_STARTS);
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- private static final IntList r = (IntList) SystemUtils.a((Object) (new IntArrayList(a().size())), (intarraylist) -> {
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+ private static final IntList r = (IntList) SystemUtils.a((new IntArrayList(a().size())), (java.util.function.Consumer<IntArrayList>)(IntArrayList intarraylist) -> { // Paper - decompile fix
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int i = 0;
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for (int j = a().size() - 1; j >= 0; --j) {
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diff --git a/src/main/java/net/minecraft/server/EntityFox.java b/src/main/java/net/minecraft/server/EntityFox.java
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index a79262631c..5184e52626 100644
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--- a/src/main/java/net/minecraft/server/EntityFox.java
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