From bf632e042c838b9da3a94180f324c8840873700b Mon Sep 17 00:00:00 2001 From: Bukkit/Spigot Date: Thu, 15 Nov 2012 21:08:19 -0500 Subject: [PATCH] Made KillCommand set the player health to 0 to allow it to work in Creative. Fixes BUKKIT-2949 By: EvilSeph --- .../src/main/java/org/bukkit/command/defaults/KillCommand.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/paper-api/src/main/java/org/bukkit/command/defaults/KillCommand.java b/paper-api/src/main/java/org/bukkit/command/defaults/KillCommand.java index 84f783f25e..90b59816b1 100644 --- a/paper-api/src/main/java/org/bukkit/command/defaults/KillCommand.java +++ b/paper-api/src/main/java/org/bukkit/command/defaults/KillCommand.java @@ -30,7 +30,7 @@ public class KillCommand extends VanillaCommand { if (ede.isCancelled()) return true; ede.getEntity().setLastDamageCause(ede); - player.damage(ede.getDamage()); + player.setHealth(0); sender.sendMessage("Ouch. That look like it hurt."); } else { sender.sendMessage("You can only perform this command as a player");