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Reverting the Drop API for now, we need to re-evalute this as it is causing too many issues and blocking releases.
This reverts commits: - d2d03afc8854394aeefb40ea5ebf224c8032b19f - 6245746e91123dd8ef70e5f15b7cdfc7e36d8e8c - 41fae5c613e9e69a8f6bdf33b23bb09d7f407433 - c34bdecab42cf4098054a5ea43e1c2958d44ae92 - d7445084ac9a90fa0b66d8b050b8d0d2a062eaf3 - 6a6ed2e6ae2328a8a791bcc6857c44dc6c6a7030 - a783bc4dc95da8e26c673abe48fad96b550aba28 - cb50fd68766df8e07631ba5be85759f8257e8068 - 34dfff2ad5c407c712b2783f02960aac5e8649f2 - f33b513820de987b49a4338e85df80968217a601 - 5fd9fdfde055e6eb6a83db246d009b69377b7c94 - 2795b116f40d06551fbb7b96d1963c0ddbeac384
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@@ -157,7 +157,7 @@ public class BlockDoor extends Block {
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if (world.getTypeId(i, j + 1, k) != this.id) {
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world.setTypeId(i, j, k, 0);
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//flag = true; // CraftBukkit
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flag = true;
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}
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if (!world.e(i, j - 1, k)) {
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@@ -172,6 +172,7 @@ public class BlockDoor extends Block {
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if (!world.isStatic) {
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this.b(world, i, j, k, i1, 0);
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}
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// CraftBukkit start
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} else if (l > 0 && Block.byId[l].isPowerSource()) {
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org.bukkit.World bworld = world.getWorld();
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org.bukkit.block.Block block = bworld.getBlockAt(i, j, k);
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@@ -194,7 +195,7 @@ public class BlockDoor extends Block {
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}
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public int getDropType(int i, Random random, int j) {
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return /* (i & 8) != 0 ? 0 CraftBukkit : */ (this.material == Material.ORE ? Item.IRON_DOOR.id : Item.WOOD_DOOR.id);
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return (i & 8) != 0 ? 0 : (this.material == Material.ORE ? Item.IRON_DOOR.id : Item.WOOD_DOOR.id);
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}
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public MovingObjectPosition a(World world, int i, int j, int k, Vec3D vec3d, Vec3D vec3d1) {
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