Reverting the Drop API for now, we need to re-evalute this as it is causing too many issues and blocking releases.

This reverts commits:
- d2d03afc8854394aeefb40ea5ebf224c8032b19f
- 6245746e91123dd8ef70e5f15b7cdfc7e36d8e8c
- 41fae5c613e9e69a8f6bdf33b23bb09d7f407433
- c34bdecab42cf4098054a5ea43e1c2958d44ae92
- d7445084ac9a90fa0b66d8b050b8d0d2a062eaf3
- 6a6ed2e6ae2328a8a791bcc6857c44dc6c6a7030
- a783bc4dc95da8e26c673abe48fad96b550aba28
- cb50fd68766df8e07631ba5be85759f8257e8068
- 34dfff2ad5c407c712b2783f02960aac5e8649f2
- f33b513820de987b49a4338e85df80968217a601
- 5fd9fdfde055e6eb6a83db246d009b69377b7c94
- 2795b116f40d06551fbb7b96d1963c0ddbeac384
This commit is contained in:
Warren Loo
2012-03-27 11:37:00 -04:00
parent c16bf07e85
commit c100e20d60
23 changed files with 65 additions and 901 deletions

View File

@@ -13,28 +13,9 @@ public class BlockPistonExtension extends Block {
this.c(0.5F);
}
// CraftBukkit start - Support getDrops() in BlockBreakEvent
public java.util.ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int d) {
super.calculateDrops(world, entityhuman, i, j, k, d);
int l = world.getData(i, j, k) & 0x7;
if (l > 5 || l < 0) return this.dropList;
int i1 = Facing.OPPOSITE_FACING[b(l)];
i += Facing.b[i1];
j += Facing.c[i1];
k += Facing.d[i1];
int j1 = world.getTypeId(i, j, k);
if (j1 == Block.PISTON.id || j1 == Block.PISTON_STICKY.id) {
this.dropList.add(new ItemStack(Block.byId[j1], 1));
}
return this.dropList;
}
// CraftBukkit end
public void remove(World world, int i, int j, int k) {
super.remove(world, i, j, k);
int l = world.getData(i, j, k) & 0x7;
int l = world.getData(i, j, k);
if (l > 5 || l < 0) return; // CraftBukkit - fixed a piston AIOOBE issue.
int i1 = Facing.OPPOSITE_FACING[b(l)];
@@ -46,7 +27,7 @@ public class BlockPistonExtension extends Block {
if (j1 == Block.PISTON.id || j1 == Block.PISTON_STICKY.id) {
l = world.getData(i, j, k);
if (BlockPiston.e(l)) {
//Block.byId[j1].b(world, i, j, k, l, 0); // CraftBukkit - drop moved into drop list
Block.byId[j1].b(world, i, j, k, l, 0);
world.setTypeId(i, j, k, 0);
}
}