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Update to Minecraft 1.11
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@@ -1,16 +1,16 @@
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--- a/net/minecraft/server/BlockCommand.java
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+++ b/net/minecraft/server/BlockCommand.java
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@@ -3,6 +3,8 @@
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@@ -2,6 +2,8 @@
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import java.util.Random;
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import javax.annotation.Nullable;
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+import org.bukkit.event.block.BlockRedstoneEvent; // CraftBukkit
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+
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public class BlockCommand extends BlockTileEntity {
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public static final BlockStateDirection a = BlockDirectional.FACING;
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@@ -30,7 +32,16 @@
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boolean flag1 = tileentitycommand.g();
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@@ -29,7 +31,16 @@
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boolean flag1 = tileentitycommand.f();
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boolean flag2 = tileentitycommand.h();
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- if (flag && !flag1) {
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@@ -27,7 +27,7 @@
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tileentitycommand.a(true);
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if (tileentitycommand.k() != TileEntityCommand.Type.SEQUENCE && !flag2) {
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boolean flag3 = !tileentitycommand.l() || this.e(world, blockposition, iblockdata);
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@@ -41,7 +52,7 @@
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@@ -40,7 +51,7 @@
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this.c(world, blockposition);
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}
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}
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