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Update to Minecraft 1.11
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@@ -21,7 +21,7 @@
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+ public static TreeType treeType; // CraftBukkit
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protected BlockSapling() {
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this.w(this.blockStateList.getBlockData().set(BlockSapling.TYPE, BlockWood.EnumLogVariant.OAK).set(BlockSapling.STAGE, Integer.valueOf(0)));
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this.y(this.blockStateList.getBlockData().set(BlockSapling.TYPE, BlockWood.EnumLogVariant.OAK).set(BlockSapling.STAGE, Integer.valueOf(0)));
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@@ -25,7 +35,30 @@
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if (!world.isClientSide) {
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super.b(world, blockposition, iblockdata, random);
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@@ -89,7 +89,7 @@
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}
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break;
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case 2:
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case BIRCH:
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+ treeType = TreeType.BIRCH; // CraftBukkit
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object = new WorldGenForest(true, false);
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break;
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@@ -111,7 +111,7 @@
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}
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break;
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case 4:
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case ACACIA:
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+ treeType = TreeType.ACACIA; // CraftBukkit
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object = new WorldGenAcaciaTree(true);
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break;
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