Allow using degrees for ArmorStand rotations (#7847)

This commit is contained in:
SoSeDiK
2022-11-26 03:42:30 +02:00
parent 0d81f1e394
commit c30dcbbc4c
2 changed files with 311 additions and 2 deletions

View File

@@ -3,13 +3,16 @@ From: willies952002 <admin@domnian.com>
Date: Thu, 26 Jul 2018 02:25:46 -0400
Subject: [PATCH] Implement Expanded ArmorStand API
Add the following:
Adds the following:
- Add proper methods for getting and setting items in both hands. Deprecates old methods
- Enable/Disable slot interactions
- Allow using degrees for ArmorStand rotations (via new Rotations class)
== AT ==
public net.minecraft.world.entity.decoration.ArmorStand isDisabled(Lnet/minecraft/world/entity/EquipmentSlot;)Z
Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -90,6 +93,74 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ public boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot) {
+ return getHandle().isDisabled(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
+ }
+
+ @Override
+ public io.papermc.paper.math.Rotations getBodyRotations() {
+ return fromNMSRotations(getHandle().bodyPose);
+ }
+
+ @Override
+ public void setBodyRotations(io.papermc.paper.math.Rotations rotations) {
+ getHandle().setBodyPose(toNMSRotations(rotations));
+ }
+
+ @Override
+ public io.papermc.paper.math.Rotations getLeftArmRotations() {
+ return fromNMSRotations(getHandle().leftArmPose);
+ }
+
+ @Override
+ public void setLeftArmRotations(io.papermc.paper.math.Rotations rotations) {
+ getHandle().setLeftArmPose(toNMSRotations(rotations));
+ }
+
+ @Override
+ public io.papermc.paper.math.Rotations getRightArmRotations() {
+ return fromNMSRotations(getHandle().rightArmPose);
+ }
+
+ @Override
+ public void setRightArmRotations(io.papermc.paper.math.Rotations rotations) {
+ getHandle().setRightArmPose(toNMSRotations(rotations));
+ }
+
+ @Override
+ public io.papermc.paper.math.Rotations getLeftLegRotations() {
+ return fromNMSRotations(getHandle().leftLegPose);
+ }
+
+ @Override
+ public void setLeftLegRotations(io.papermc.paper.math.Rotations rotations) {
+ getHandle().setLeftLegPose(toNMSRotations(rotations));
+ }
+
+ @Override
+ public io.papermc.paper.math.Rotations getRightLegRotations() {
+ return fromNMSRotations(getHandle().rightLegPose);
+ }
+
+ @Override
+ public void setRightLegRotations(io.papermc.paper.math.Rotations rotations) {
+ getHandle().setRightLegPose(toNMSRotations(rotations));
+ }
+
+ @Override
+ public io.papermc.paper.math.Rotations getHeadRotations() {
+ return fromNMSRotations(getHandle().headPose);
+ }
+
+ @Override
+ public void setHeadRotations(io.papermc.paper.math.Rotations rotations) {
+ getHandle().setHeadPose(toNMSRotations(rotations));
+ }
+
+ private static io.papermc.paper.math.Rotations fromNMSRotations(Rotations old) {
+ return io.papermc.paper.math.Rotations.ofDegrees(old.getX(), old.getY(), old.getZ());
+ }
+
+ private static Rotations toNMSRotations(io.papermc.paper.math.Rotations old) {
+ return new Rotations((float) old.x(), (float) old.y(), (float) old.z());
+ }
+
@Override
public boolean canTick() {