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Add Unit Tests for geHardness and getBlastResistance
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@@ -1,5 +1,14 @@
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--- a/net/minecraft/server/Block.java
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+++ b/net/minecraft/server/Block.java
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@@ -17,7 +17,7 @@
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public static final RegistryBlocks<MinecraftKey, Block> REGISTRY = new RegistryBlocks(Block.a);
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public static final RegistryBlockID<IBlockData> REGISTRY_ID = new RegistryBlockID();
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protected final int g;
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- protected final float strength;
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+ public final float strength; // PAIL: private -> public
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protected final float durability;
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protected final boolean j;
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protected final SoundEffectType stepSound;
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@@ -212,7 +212,7 @@
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}
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