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1.8 rename fixes
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@@ -739,7 +739,6 @@ public abstract class Entity {
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int j = MathHelper.floor(this.locZ);
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World world = this.world;
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this.world.getClass();
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if (world.isLoaded(i, 128 / 2, j)) {
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double d0 = (this.boundingBox.e - this.boundingBox.b) * 0.66D;
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int k = MathHelper.floor(this.locY - (double) this.height + d0);
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